Ausir Posted June 19, 2010 Share Posted June 19, 2010 Just noticed that there's no topic on it yet here, so starting it. Interplay has recently launched the official Fallout Online website that allows you to register for beta. No idea what the legal situation is now, but the lack of Bethesda reaction to it looks pretty interesting. They did not close the FOOL threads in the Beth forum (despite Bethesda's harsh moderation policies), they did not pull the FOOL news from Planet Fallout (even though we know they'd be able to do so if they wanted to). Or maybe Beth is just too busy at E3? Wonder if we'll see any reaction from them after E3 is over. And announcing it as Fallout Online without a settlement with Beth sounds too risky even for Herve. Or maybe I'm just overestimating him. Or underestimating him. Or both. After all, the preliminary injunction was denied in part exactly because they were not officially using the Fallout Online trademark. You can find out more about Fallout Online at The Vault, of course. Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
Morgoth Posted June 19, 2010 Share Posted June 19, 2010 Concept art looks pretty nice. But I have my doubts this will ever be finished, unless some investors jump in. Rain makes everything better. Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 (edited) By the way, in addition to two original Fallout designers, two ex-Obsidian artists are now at Interplay working on FOOL. How reverse. Edited June 19, 2010 by Ausir Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
Humodour Posted June 19, 2010 Share Posted June 19, 2010 I don't think I could ever stoop low enough to buy such a game, regardless of how good it was (it won't be - good that is). Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted June 19, 2010 Share Posted June 19, 2010 Honestly, it seems a desperate move on Interplay's part, at least from my pov. I didn't even like the concept art too much to be pretty honest... Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 The concept art by Defonten (Natiq Aghayev) is great, the ones by Serg Souleiman is OK, but nothing special IMO. Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
Tigranes Posted June 19, 2010 Share Posted June 19, 2010 Ah, Defonten's on this project? I enjoyed his artworks as a Fallout fan, before. Herve Caen is scum and these slow 'interactive' websites don't impress me, but we'll see how this goes... Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Purkake Posted June 19, 2010 Share Posted June 19, 2010 Awesome By the way, in addition to two original Fallout designers, two ex-Obsidian artists are now at Interplay working on FOOL. How reverse. FOOL? Really? Was FOO too short? Link to comment Share on other sites More sharing options...
Humodour Posted June 19, 2010 Share Posted June 19, 2010 Awesome By the way, in addition to two original Fallout designers, two ex-Obsidian artists are now at Interplay working on FOOL. How reverse. FOOL? Really? Was FOO too short? For a Herve Caen project? Yes. Link to comment Share on other sites More sharing options...
unskilled- Posted June 19, 2010 Share Posted June 19, 2010 As long as I can accidently get children to somehow end up between my bullets and my enemies, and also somehow mysteriously end up losing your spouse but getting alot of money as a consolation.. I think I'll be ok with the game. Link to comment Share on other sites More sharing options...
213374U Posted June 19, 2010 Share Posted June 19, 2010 (edited) I don't think I could ever stoop low enough to buy such a game, regardless of how good it was (it won't be - good that is).Okay, I hope you're being facetious, but on the off chance you aren't, can you explain this to me? Are you afraid of losing street cred if suddenly you discover you're finding FOOL enjoyable? Or is it just Directive #4 of Old Skool CRPGers (No MMOs Evar) overriding your system? Not trolling, btw. I sincerely don't understand where you're coming from. edit: ah, this is because it's Herve's creation, right? I'm kinda slow atm. Edited June 19, 2010 by 213374U - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast. Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 (edited) Ah, Defonten's on this project? I enjoyed his artworks as a Fallout fan, before. Yup, you can see his FOOL work here: http://fallout.wikia.com/wiki/Natiq_Aghayev Herve Caen is scum and these slow 'interactive' websites don't impress me, but we'll see how this goes... Yeah, Herve is a scum, but they do have Chris Taylor and Mark O'Green leading the project. FOOL? Really? Was FOO too short? FOOL is funnier, and has been the nickname of Fallout Online for years now. edit: ah, this is because it's Herve's creation, right? I'm kinda slow atm. Well, published by Herve, but designed by some of the original Fallout designers. Edited June 19, 2010 by Ausir Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
Purkake Posted June 19, 2010 Share Posted June 19, 2010 (edited) I don't get all the hate either. For a project that is most likely not even going to happen, you all seem to have a strange focus on it. @Ausir: well I'm not laughing. Edited June 19, 2010 by Purkake Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 (edited) For a Herve Caen project? Yes. Well, just as much of a Herve Caen project as Van Buren. The actual devs are Fallout veterans. @Purkake No one is telling you to. Edited June 19, 2010 by Ausir Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
Tigranes Posted June 19, 2010 Share Posted June 19, 2010 I don't dispute that the likes of C Taylor are probably working very hard and with the right mind set to make a proper fun Fallout game. I just don't like MMOs, and we've already seen how Herve Caen can turn gold into crap (or put gold in a crapper). Anyway, name's on that beta sub list, just in case miracles really do happen. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 Not saying that the game as a whole would be great, but at the very least we might see some cool additions to the Fallout world from Chris Taylor and Mark O'Green. Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
Humodour Posted June 19, 2010 Share Posted June 19, 2010 (edited) I don't think I could ever stoop low enough to buy such a game, regardless of how good it was (it won't be - good that is).Okay, I hope you're being facetious, but on the off chance you aren't, can you explain this to me? Are you afraid of losing street cred if suddenly you discover you're finding FOOL enjoyable? Or is it just Directive #4 of Old Skool CRPGers (No MMOs Evar) overriding your system? Not trolling, btw. I sincerely don't understand where you're coming from. edit: ah, this is because it's Herve's creation, right? I'm kinda slow atm. Bingo. It's a 6 year old personal grudge shared by many of this forum's members. Edited June 19, 2010 by Krezack Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 I'd feel the same way if not for the involvement of some of the original Fallout devs. Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted June 19, 2010 Share Posted June 19, 2010 Not saying that the game as a whole would be great, but at the very least we might see some cool additions to the Fallout world from Chris Taylor and Mark O'Green. Chris Taylor worked on Fallout Tactics too, didn't he? I never played the game, so I don't know if it was any good, but just to say that there will probably be bitching that the additions are un-Fallouty. Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 (edited) On Tactics, he wasn't really directly involved in the development. He was responsible for early plot outline, changes to SPECIAL (which were great imho) and general oversight over the game on Interplay's part, but some of his feedback (like complaints about the art style not being retro enough) was actually ignored as there was no time to change stuff. He wasn't the lead designer like with FOOL. And Mark O'Green is the guy who wrote all talking head dialogues in FO1 and 2. Also, while Jason Anderson left for inXile, he did influence the game's design in earlier stages of the game, and probably much of the story and setting is still his. Edited June 19, 2010 by Ausir Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted June 19, 2010 Share Posted June 19, 2010 Good to know. Link to comment Share on other sites More sharing options...
Ausir Posted June 19, 2010 Author Share Posted June 19, 2010 (edited) Anyway, Taylor, similarly to Sawyer, is more of a systems designer (responsible for much of the SPECIAL system), while O'Green (responsible for most of the talking head dialogues in Fallout 1 and 2), similarly to Avellone, is more of a writer. And I'd say that in terms of the extension of the SPECIAL system, FOT was actually pretty good. Edited June 19, 2010 by Ausir Pillars of Eternity Wiki * The Vault - Fallout Wiki * Wasteland 2 Wiki Link to comment Share on other sites More sharing options...
HoonDing Posted June 19, 2010 Share Posted June 19, 2010 I bet Herve (the Norman Osborn of video game development) has illusions that this vehicle is going to kill WoW. The ending of the words is ALMSIVI. Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted June 19, 2010 Share Posted June 19, 2010 I bet Herve (the Norman Osborn of video game development) has illusions that this vehicle is going to kill WoW. You mean he's secretly a super villain with a problematic relationship with his son? Link to comment Share on other sites More sharing options...
Oner Posted June 19, 2010 Share Posted June 19, 2010 On Tactics, he wasn't really directly involved in the development. He was responsible for early plot outline, changes to SPECIAL (which were great imho)Driving was put in, but there were other changes? Or do you mean the real time combat? You mean he's secretly a super villain with a problematic relationship with his son?That would make him interesting at least. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13. Link to comment Share on other sites More sharing options...
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