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Posted

I like the answers, especially when Parker explains that, yes, Alpha Protocol isn't as hardcore as some old rpgs, but it's the right amount for what they wanted to accomplish.

Of course some HARDCORE rpg-ers will take this statement the wrong way, but who cares.

Posted
The Kempo, however, was all motion captured from a kempo master from the Unified Studio of Self Defense. It

I took this job because I thought you were just a legend. Just a story. A story to scare little kids. But you're the real deal. The demon who dares to challenge God.

So what the hell do you want? Don't seem to me like you're out to make this stinkin' world a better place. Why you gotta kill all my men? Why you gotta kill me?

Nothing personal. It's just revenge.

Posted

how you describe a hardcore RPG? What need a RPG to be considered hardcore?

Posted
how you describe a hardcore RPG? What need a RPG to be considered hardcore?

 

Personally I think it's a matter of perception, and personally I was referring to the crowd of old-schoolers who doesn't like the new, more action-rpgy/streamlined games (granted, while I like them I think all audiences should be catered too, and games with 'old' design decisions have been quite succesful), but if you ask what is my perception of it.. well I'd call an rpg 'hardcore' if it's stat-based, has a complex character development & combat system that emphasizes strategy, planning and character's skills instead of player's skills.

Posted (edited)

so you mean hardcore = old style RPG ? Ty for answer; i played Divinity 2 and a lot of gamers says is old style . I love RPG specially if have good variety of missions, chars etc...no need to have big open world as long as it is like KoTOR games. >_<

Edited by Alpha

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