ramza Posted April 14, 2009 Posted April 14, 2009 http://kotaku.com/5192830/ea-releases-tool...rom-limitations "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it.
Purkake Posted April 14, 2009 Posted April 14, 2009 Yeah, I know. I was going to mention this in the Mass Effect thread, but couldn't find a link. All I can say is too little, too late. It should have been included with game in the first place. If someone is not going to buy the game because of DRM, I don't see this changing anything, it's nothing more than a cheap band-aid for a much bigger problem. Bottom line is if you want to play the game you either play it once and forget about it or use other methods to play it if you want to install it more than three times.
Gorth Posted April 14, 2009 Posted April 14, 2009 I don't know, now I might actually grab Spore and Mass Effect some day, at the very least when they hit the bargain bin “He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
alanschu Posted April 14, 2009 Posted April 14, 2009 I agree with Gorth. If someone was concerned about the install limit, this seems to resolve the issue they had.
Purkake Posted April 14, 2009 Posted April 14, 2009 Also, there's no reason why they couldn't just remove securom like they have done for other games(IIRC). Everyone who has ever wanted to pirate it, probably already has and securom didn't even help against that in the first place...
Purkake Posted April 14, 2009 Posted April 14, 2009 EA obviously feels otherwise. Obviously... I was just pointing some stuff before everyone will declare the final victory over DRM.
Aristes Posted April 14, 2009 Posted April 14, 2009 It actually makes sense, from what I understand. As I've heard, the piracy problem hits companies hardest right when the game ships or even a little before. If the game's out now, then this might add on sales or simply make life easier for legitimate customers. Cheap ploy or not, it might be beneficial.
Deadly_Nightshade Posted April 14, 2009 Posted April 14, 2009 If someone was concerned about the install limit, this seems to resolve the issue they had. Not all of the issues, but, yes, this is a good step in the right direction. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
Purkake Posted April 14, 2009 Posted April 14, 2009 It actually makes sense, from what I understand. As I've heard, the piracy problem hits companies hardest right when the game ships or even a little before. If the game's out now, then this might add on sales or simply make life easier for legitimate customers. Cheap ploy or not, it might be beneficial. And removing it completely might be even more beneficial. This is still a half-assed solution. Why wasn't it on the disc or available when the game originally came out?
Aristes Posted April 14, 2009 Posted April 14, 2009 Dude, I don't have much of a stake in the DRM fight. I'm just saying that offering the tool this far out from release lets them use their DRM piracy solution for the most critical time period and then allows folks to bypass at a later date. I guess you can take my statment to the effect of, "IF they use the DRM solution, THEN this isn't a terrible idea at some time after release."
ramza Posted April 14, 2009 Author Posted April 14, 2009 So, does the 3 activations-limit remain or not? After re-reading the official announcement, I admit that I am a bit confused... As long as they are not removing it completely, I am not buying the game (unless there is a way to bypass it by using a crack)... "Ooo, squirrels, Boo! I know I saw them! Quick, throw nuts!" -Minsc "I am a well-known racist in the Realms! Elves? Dwarves? Ha! Kill'em all! Humans rule! -Me Volourn will never grow up, he's like the Black Peter Pan, here to tell you that it might be great to always be a child, but everybody around is gonna hate it.
Deadly_Nightshade Posted April 14, 2009 Posted April 14, 2009 So, does the 3 activations-limit remain or not? Yes, it is still there but now you can get your activations back via this tool. (unless there is a way to bypass it by using a crack)... There are several ways of doing that, not all of them involving cracks. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
alanschu Posted April 14, 2009 Posted April 14, 2009 This is still a half-assed solution. Why wasn't it on the disc or available when the game originally came out? If they feel that its purpose is best served at the early part of the release, it'd be absurd to put it on the disc or make it available when the game originally came out. So, does the 3 activations-limit remain or not? After re-reading the official announcement, I admit that I am a bit confused... As long as they are not removing it completely, I am not buying the game (unless there is a way to bypass it by using a crack)... It's a tool that allows you to increase your de-authorize an install so that you can install it again without using an activation. This is not removing it completely, so if that's important to you don't buy the game.
Purkake Posted April 14, 2009 Posted April 14, 2009 (edited) This tool will just let you get your activations back when you uninstall the game. The Kotaku title is misleading as usual... If they feel that its purpose is best served at the early part of the release, it'd be absurd to put it on the disc or make it available when the game originally came out. This sentence makes no sense what so ever. It's absurd to be able to get activations back when you uninstall the game? Edited April 14, 2009 by Purkake
alanschu Posted April 14, 2009 Posted April 14, 2009 This tool will just let you get your activations back when you uninstall the game. The Kotaku title is misleading as usual... If they feel that its purpose is best served at the early part of the release, it'd be absurd to put it on the disc or make it available when the game originally came out. This sentence makes no sense what so ever. It's absurd to be able to get activations back when you uninstall the game? If Electronic Arts feels that casual piracy (which isn't stopped by people de-authorizing a game and then giving the disc to a friend...it just means that only 3 people can have it installed at any given time) is best combated shortly after release, then yes. For better or worse, releasing it at the time would have effectively made the DRM pointless from the very beginning.
Purkake Posted April 14, 2009 Posted April 14, 2009 This tool will just let you get your activations back when you uninstall the game. The Kotaku title is misleading as usual... If they feel that its purpose is best served at the early part of the release, it'd be absurd to put it on the disc or make it available when the game originally came out. This sentence makes no sense what so ever. It's absurd to be able to get activations back when you uninstall the game? If Electronic Arts feels that casual piracy (which isn't stopped by people de-authorizing a game and then giving the disc to a friend...it just means that only 3 people can have it installed at any given time) is best combated shortly after release, then yes. For better or worse, releasing it at the time would have effectively made the DRM pointless from the very beginning. That is a sad and flimsy argument. The "casual pirates" probably wouldn't know about the activations, much less about the de-authorization program. They probably played through the game once or twice and shelved it.
alanschu Posted April 14, 2009 Posted April 14, 2009 That is a sad and flimsy argument. The "casual pirates" probably wouldn't know about the activations, much less about the de-authorization program. They probably played through the game once or twice and shelved it. An equally flimsy argument.
Purkake Posted April 14, 2009 Posted April 14, 2009 I'm sure EA though it was prudent to have such strict copy protection. I'm also sure that if they could they would have had just one activation or had you pay by the minute. I don't see a point in defending them though.
alanschu Posted April 14, 2009 Posted April 14, 2009 Slippery Slope. I "defend" them because I think people's ire is misplaced. I am upset at the pirates for forcing companies to think that DRM is necessary.
Purkake Posted April 14, 2009 Posted April 14, 2009 Slippery Slope. I "defend" them because I think people's ire is misplaced. I am upset at the pirates for forcing companies to think that DRM is necessary. Okay, this ends here. This is material for the DRM thread and has probably been discussed already.
Deadly_Nightshade Posted April 14, 2009 Posted April 14, 2009 For better or worse, releasing it at the time would have effectively made the DRM pointless from the very beginning. The DRM was always pointless seeing as it was bypassed right after the game was released - if not before, I cannot remember exactly when Mass Effect's was defeated. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
Mamoulian War Posted April 14, 2009 Posted April 14, 2009 For better or worse, releasing it at the time would have effectively made the DRM pointless from the very beginning. The DRM was always pointless seeing as it was bypassed right after the game was released - if not before, I cannot remember exactly when Mass Effect's was defeated. less than 24 hours after official NA release the game without securom and few bugs was hosted on internet, and two more days after russians released some tools which squashed all the bugs, and made the game 100% playable without online authentification... Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours
alanschu Posted April 15, 2009 Posted April 15, 2009 EA and other companies disagree. For all of the evils of how money mongering people demonize them to be, if they felt they didn't get any return on investment, they wouldn't do it.
Deadly_Nightshade Posted April 15, 2009 Posted April 15, 2009 EA and other companies disagree. Sure, that's obvious. Still, that does not change the fact that the DRM was broken almost immediately and created a large amount of negative backlash - something that might have been taken into account when they decided to make The Sims 3 use SafeDisc* and a simple disc-check instead of on-line activations. *I think it was SafeDisc, I might be wrong though. "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot
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