Morgoth Posted April 16, 2006 Share Posted April 16, 2006 Bethesda kinda sucks in the marketing department. <{POST_SNAPBACK}> I think that Bethesda generally sucks! Ph'nglui Bethesda! Mglw'nafh Cthulhu R'lyeh Todd & Goons Wgah'nagl Fhtagn dek Dagon! Rain makes everything better. Link to comment Share on other sites More sharing options...
Darque Posted April 16, 2006 Share Posted April 16, 2006 I hope they do a better job with Fallout 3. Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted April 16, 2006 Author Share Posted April 16, 2006 Well, without beth the game wouldnt of have been released at all. It was almost ready when the original publisher went bakrupt. Besides, what use is it to market a game when the developer has gone bankrupt too? Link to comment Share on other sites More sharing options...
Cantousent Posted April 16, 2006 Share Posted April 16, 2006 Shows you what I know. I didn't even realize Bethseda did the game. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends! Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted April 16, 2006 Author Share Posted April 16, 2006 Shows you what I know. I didn't even realize Bethseda did the game. <{POST_SNAPBACK}> They didnt, they only published it. It was developed by Headfirst. Link to comment Share on other sites More sharing options...
Morgoth Posted April 16, 2006 Share Posted April 16, 2006 Besides, what use is it to market a game when the developer has gone bankrupt too? <{POST_SNAPBACK}> CoC already got released last year in October for the Xbox when Headfirst was still in business, so that's no excuse. Mind you that the PC version only got released because one programmer from Headfirst did the whole port unpaid on his own time? Without the dedication of this man the PC version would have never been released, and Bethesda wouldn't even have scratched their ass for that. Rain makes everything better. Link to comment Share on other sites More sharing options...
Darque Posted April 16, 2006 Share Posted April 16, 2006 OMG Who was that one developer? In my opinion he's now the greatest Dev of all time THAT is dedication Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted April 16, 2006 Author Share Posted April 16, 2006 Besides, what use is it to market a game when the developer has gone bankrupt too? <{POST_SNAPBACK}> CoC already got released last year in October for the Xbox when Headfirst was still in business, so that's no excuse. Mind you that the PC version only got released because one programmer from Headfirst did the whole port unpaid on his own time? Without the dedication of this man the PC version would have never been released, and Bethesda wouldn't even have scratched their ass for that. <{POST_SNAPBACK}> Well, they were well down the road to bankrupcy then. I think they knew they were going down, as did everyone who had anything to do with the game. Thumbs up for that one guy though. Link to comment Share on other sites More sharing options...
Judge Hades Posted April 16, 2006 Share Posted April 16, 2006 That level of dedication might even to goad me to buy this game even if I don't play it. Link to comment Share on other sites More sharing options...
Morgoth Posted April 16, 2006 Share Posted April 16, 2006 (edited) Besides, what use is it to market a game when the developer has gone bankrupt too? <{POST_SNAPBACK}> CoC already got released last year in October for the Xbox when Headfirst was still in business, so that's no excuse. Mind you that the PC version only got released because one programmer from Headfirst did the whole port unpaid on his own time? Without the dedication of this man the PC version would have never been released, and Bethesda wouldn't even have scratched their ass for that. <{POST_SNAPBACK}> Well, they were well down the road to bankrupcy then. I think they knew they were going down, as did everyone who had anything to do with the game. Thumbs up for that one guy though. <{POST_SNAPBACK}> No, there was no sign of decline at this time. Hip Games just went bancrupt (the publisher for another Cthulhu game), and the management of Headfirst ****ed up pretty much everything they just could **** up. So, in some time in December, Headfirst was unofficially officially dead. Only the lead programmer, Garret Clarke I think was his name, worked his ass off to give us the PC version. Kudos to that man! Good that he got a new (paid) job! I think he's now working on that John Woo game (Stranglehold?). Edited April 16, 2006 by Morgoth Rain makes everything better. Link to comment Share on other sites More sharing options...
metadigital Posted April 16, 2006 Share Posted April 16, 2006 That level of dedication might even to goad me to buy this game even if I don't play it. <{POST_SNAPBACK}> Just donate to the developer's site/fund/whatever. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Darque Posted April 16, 2006 Share Posted April 16, 2006 Only the lead programmer, Garret Clarke I think was his name, worked his ass off to give us the PC version. Kudos to that man! Good that he got a new (paid) job! I think he's now working on that John Woo game (Stranglehold?). <{POST_SNAPBACK}> Awesome Link to comment Share on other sites More sharing options...
Morgoth Posted April 16, 2006 Share Posted April 16, 2006 Oh sorry, I screwed that up with the name. Just looked into the Credits, it's Gareth Clarke, actually. Rain makes everything better. Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted April 16, 2006 Author Share Posted April 16, 2006 (edited) I thought that the game was pretty much doomed from the start. At first they were gonna make a HC CRPG/Survival game hybrid only for the pc, and it was gonna be like four times as long and deep. But sometime during the development, a couple of years ago i think they lost their publishing deal and had to scale the game down so the xbox could run it. Edited April 16, 2006 by Lare Kikkeli Link to comment Share on other sites More sharing options...
Morgoth Posted April 16, 2006 Share Posted April 16, 2006 I thought that the game was pretty much doomed from the start. At first they were gonna make a HC CRPG/Survival game hybrid only for the pc, and it was gonna be like four times as long and deep. But sometime during the development, a couple of years ago i think they lost their publishing deal and had to scale the game down so the xbox could run it. <{POST_SNAPBACK}> The first publisher, Fishtank Interactive, went bankrupt in 2001 I think, after that Headfirst was shopping for a new publisher. They found Bethesda, and had to make a Xbox version, because you know, the console breeze started to come up during that time. That of course forced Headfirst to re-engineer and re-design the whole game, lots of things had to be changed etc. etc. A PS2 version was planned too, but that plan was canned for whatever reason. I don't know the whole story behind that, but it was a very rocky and stressful development cycle for sure. That's okay I guess. But it's not okay that Bethesda forced them to push out the Xbox version first (there was even no PC version certain at this point) and then don't market it properly. Rain makes everything better. Link to comment Share on other sites More sharing options...
metadigital Posted April 19, 2006 Share Posted April 19, 2006 I just saw this in the bargain bin today: 2 for OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
astr0creep Posted April 20, 2006 Share Posted April 20, 2006 (edited) What are the system specs? EDIT: Never mind... Edited April 20, 2006 by astr0creep http://entertainmentandbeyond.blogspot.com/ Link to comment Share on other sites More sharing options...
metadigital Posted April 20, 2006 Share Posted April 20, 2006 PC Format gave it 82%, which is higher than their grade for Tombraider: Legend (80%). OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Darque Posted April 21, 2006 Share Posted April 21, 2006 I really need to find this game :ph34r: Link to comment Share on other sites More sharing options...
astr0creep Posted April 21, 2006 Share Posted April 21, 2006 I really need to find this game :ph34r: <{POST_SNAPBACK}> I found it last night. Installed but no time to play. Will try to post first impressions here tonight or tomorrow. Just for you Darque. http://entertainmentandbeyond.blogspot.com/ Link to comment Share on other sites More sharing options...
Darque Posted April 21, 2006 Share Posted April 21, 2006 awwwww that's very nice of you Link to comment Share on other sites More sharing options...
astr0creep Posted April 22, 2006 Share Posted April 22, 2006 awwwww that's very nice of you <{POST_SNAPBACK}> :D It's like a cross between the first Alone in the Dark and Undying. So far I've only experienced adventure elements, like find the item, use it on this and that and using keys obtained in different ways, mostly conversations. No weapons. I did a puzzle in which the combination of a safe must be found by deducing what the numbers are from what is written in a diary. Kinda cool. Now I'm about 2 hours in, so far it's more creepy than actually scary and I must run away through hotel corridors from a bunch of psychos who want to hack me into little pieces for being an "outsider". They got to me because I got lost in the hotel. I'll try again tomorrow night... :"> The story is very good so far, makes me want to pick up the books. It starts with a flashback of you investigating a cult barricaded in a house. After entering the house and snooping around, you find an ancient machine that, through your actions, opens a portal from which huge creatures start pouring out. End flashback. That was six years ago. You are now 5 months out of a mental hospital and out of a case of amnesia during which you were apparently victim to severe schizophrenia. But you have no memory of it. The game is violent and gory and great. So far. http://entertainmentandbeyond.blogspot.com/ Link to comment Share on other sites More sharing options...
Darque Posted April 22, 2006 Share Posted April 22, 2006 (edited) *bumps it up several slots on the must get list* I need a new horror game and this sounds like it'll fill the bill Time to start scanning ebay And thank you for the minireview :D Edited April 22, 2006 by Darque Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted April 22, 2006 Author Share Posted April 22, 2006 awwwww that's very nice of you <{POST_SNAPBACK}> :D It's like a cross between the first Alone in the Dark and Undying. So far I've only experienced adventure elements, like find the item, use it on this and that and using keys obtained in different ways, mostly conversations. No weapons. I did a puzzle in which the combination of a safe must be found by deducing what the numbers are from what is written in a diary. Kinda cool. Now I'm about 2 hours in, so far it's more creepy than actually scary and I must run away through hotel corridors from a bunch of psychos who want to hack me into little pieces for being an "outsider". They got to me because I got lost in the hotel. I'll try again tomorrow night... :"> The story is very good so far, makes me want to pick up the books. It starts with a flashback of you investigating a cult barricaded in a house. After entering the house and snooping around, you find an ancient machine that, through your actions, opens a portal from which huge creatures start pouring out. End flashback. That was six years ago. You are now 5 months out of a mental hospital and out of a case of amnesia during which you were apparently victim to severe schizophrenia. But you have no memory of it. The game is violent and gory and great. So far. <{POST_SNAPBACK}> ' He got out of the hospital after two months or something, and he, or his second personality, has been travelling the world and collecting evidence on the cult for five years. He's been himself for the past 5 months. Link to comment Share on other sites More sharing options...
Morgoth Posted April 22, 2006 Share Posted April 22, 2006 (edited) They got to me because I got lost in the hotel. I'll try again tomorrow night... :"> Oh boy, that's one of the most freakin' annoying spots I've encountered in the game. You'll need a dozen times or so till you get out alive. Other than that, the game loses a bit charm once you acquire weapons, and becomes pretty frustrating the closer you get to the end. Edited April 22, 2006 by Morgoth Rain makes everything better. Link to comment Share on other sites More sharing options...
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