metadigital Posted March 7, 2006 Share Posted March 7, 2006 Maybe there should be some other way to craft. I agree there should be a cost, some way to indicate the effect / restrict the frequency of crafting. Maybe aging? Is it possible to restore XP expended in crafting (like levels drained by high level undead)? If so then the whole concept is nothing more than a notional difference for more gold (because gold buys restore spells). PS Volo, PS stands for Post Scriptum, and the ONLY permissible extended use is PPS, not PSS. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted March 7, 2006 Share Posted March 7, 2006 the oc was awful, and just because 90 % of the stuff out there is even worse doesnt make it better. Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 (edited) "ONLY permissible" Permissable? I didn't know I needed a permission slip? "Is it possible to restore XP expended in crafting (like levels drained by high level undead)?" No. Only way to get back xp used in crafting/spellcasting is by the usual methods of xp gaining (adventuring, combat, compleetingq uests, role-playing, etc.). No quick fix like restore will help. "the oc was awful," No. It was good. Your opinion here is *wrong*. " and just because 90 % of the stuff out there is even worse doesn't make it better." True; but I was referring to the people who are likely to post 'the OC is one of the worst RPGs ever' which always shows a lack of experience or judgement on the posters part. Edited March 7, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
Llyranor Posted March 7, 2006 Share Posted March 7, 2006 Magical Volo strikes again with reasoning and logical thought processing! R00FLES! (Approved by Fio, so feel free to use it) Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 Mocking the mocker? Sarcasm only works when it isn't obvious. R00fles! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
Arkan Posted March 7, 2006 Share Posted March 7, 2006 Magical Volo strikes again with reasoning and logical thought processing! R00FLES! <{POST_SNAPBACK}> Voly's magical logic is the reason I stopped arguing with him. "Of course the people don't want war. But after all, it's the leaders of the country who determine the policy, and it's always a simple matter to drag the people along whether it's a democracy, a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism, and exposing the country to greater danger." - Herman Goering at the Nuremberg trials "I have also been slowly coming to the realisation that knowledge and happiness are not necessarily coincident, and quite often mutually exclusive" - meta Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 I don't argue. I discuss. P.eople disagree. I discuss that. To argue implies a more sinister approach. I am evil; but I am not sinister. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
Arkan Posted March 7, 2006 Share Posted March 7, 2006 I don't argue. I discuss. P.eople disagree. I discuss that. To argue implies a more sinister approach. I am evil; but I am not sinister. <{POST_SNAPBACK}> This is exactly what I'm talkin about. "Of course the people don't want war. But after all, it's the leaders of the country who determine the policy, and it's always a simple matter to drag the people along whether it's a democracy, a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism, and exposing the country to greater danger." - Herman Goering at the Nuremberg trials "I have also been slowly coming to the realisation that knowledge and happiness are not necessarily coincident, and quite often mutually exclusive" - meta Link to comment Share on other sites More sharing options...
Llyranor Posted March 7, 2006 Share Posted March 7, 2006 go go brain cells! (Approved by Fio, so feel free to use it) Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 (edited) Hey, I posted on topic! You people are the ones who made it personal, and flamed me. At least Lare is posting on topic (and repsonse to what i said) as opposed to who said i which is cool even if we disagree which there is nothing wrong with that., I am not important. The post material is all that matters. When someone flames me, I will respond. Novel concept, I know. Edited March 7, 2006 by Volourn DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
metadigital Posted March 7, 2006 Share Posted March 7, 2006 "ONLY permissible" Permissable? I didn't know I needed a permission slip? <{POST_SNAPBACK}> Yes. Denied! OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 Good thing I don't tend to wait for permission. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
metadigital Posted March 7, 2006 Share Posted March 7, 2006 Depends on your definition of "good" and to whom you apply it ... :| "Is it possible to restore XP expended in crafting (like levels drained by high level undead)?" No. Only way to get back xp used in crafting/spellcasting is by the usual methods of xp gaining (adventuring, combat, compleetingq uests, role-playing, etc.). No quick fix like restore will help. <{POST_SNAPBACK}> Is that 3.5 rules? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 Yes. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
metadigital Posted March 7, 2006 Share Posted March 7, 2006 Was it ever thus? What does the AD&D 2 ruleset say? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 The same thing. Too long ago to remember original D&D or 1E (or if it even had detailed magic item creation rules); but I'd wager if they did; it likely be the same. The rule here (or guideline) fits logically in the mythos of D&D magic item creation. It costs power (xp) to create power (magic item) or casting certain spells). DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
metadigital Posted March 7, 2006 Share Posted March 7, 2006 Imagine being a super-duper Mage and expending almost all your XP to create a super-kick-ass magic item ... OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Volourn Posted March 7, 2006 Share Posted March 7, 2006 Can't. You can't lose a level when creating items, or casting spells (not 100% sure about the by the rules for the last part). You simply don't have the 'energy' (xp) to empower it. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
metadigital Posted March 7, 2006 Share Posted March 7, 2006 What if you cast a Wish spell first ... OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Meshugger Posted March 7, 2006 Share Posted March 7, 2006 This thread makes me even more eager to play NWN2, when it's released, as a Warlock named Volourn "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy Link to comment Share on other sites More sharing options...
metadigital Posted March 7, 2006 Share Posted March 7, 2006 Careful about the negative charisma effects ... OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Gabrielle Posted March 7, 2006 Share Posted March 7, 2006 This thread makes me even more eager to play NWN2, when it's released, as a Warlock named Volourn <{POST_SNAPBACK}> Wouldn't that be jester? Link to comment Share on other sites More sharing options...
metadigital Posted March 8, 2006 Share Posted March 8, 2006 That's a Zing! OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT Link to comment Share on other sites More sharing options...
Haitoku Posted March 8, 2006 Share Posted March 8, 2006 @ Volourn Neverwinter Nights OC was just horrible, you are wrong... Do you understand? You are wrong. End of story, your devotion for Bioware may cloud your eyes, but not mine... and quiet a few people that are regulars here either. Link to comment Share on other sites More sharing options...
Volourn Posted March 8, 2006 Share Posted March 8, 2006 "@ Volourn Neverwinter Nights OC was just horrible, you are wrong... Do you understand? You are wrong." I tend not to let Obsidian fanboys or those who think games like POR2 or KOTOR cloud my judgemnt. NWN OC was a good game. It was so good it was good enough to earn two expansions, and a sequel. "End of story, your devotion for Bioware may cloud your eyes, but not mine... and quiet a few people that are regulars here either." That's funny. Full of crap; but funny. I wonder if my 'devotion for BIO' clouds my eyes when I call KOTOR overrated as its combat sucks and its controls are pathetic. I wonder if 'my devotion to Bioware' clouds my eyes when i REFUSE to play two of their games. Or when I exchange barbs with Gaider. Or when the game I'm most looking forwrad to is NOT a BIO game; but an Obsidian game. The list goes on. For all this talk about someone's judgement being 'clouded'; you should look in the mirror. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to comment Share on other sites More sharing options...
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