DarthMethos Posted February 8, 2006 Posted February 8, 2006 Lightwave or 3DMax? I am taking an elective in Electornic Imagine. I was hoping to mix it in with my other art classes. I was wondering what the industry stardard is for animations and such. Any suggestions?
Oerwinde Posted February 8, 2006 Posted February 8, 2006 3D Max and Maya are the most common in video games I believe. While Maya and Softimage XSI are the standard in visual effects. The area between the balls and the butt is a hotbed of terrorist activity.
@\NightandtheShape/@ Posted February 8, 2006 Posted February 8, 2006 I'd got for 3DS Max just because it's pretty much the standard in the games industry. "I'm a programmer at a games company... REET GOOD!" - Me
Nick_i_am Posted February 8, 2006 Posted February 8, 2006 As far as I understand it, Maya is the industry standard for films, while the games industry uses 3D Max. To be honest though, all these programs are pretty similar, just with altered interfaces and different names for everything. Some are more user friendly while others have shortcuts for useful functions ect, but at the core, the algorithums they use are pretty identical. So it basically just comes down to 'personal preferance'. (Approved by Fio, so feel free to use it)
Nick_i_am Posted February 8, 2006 Posted February 8, 2006 In terms of RAM, not SO much, at least I never had any problems with 512 as far as modeling itself goes. The real problem can be video memory when you start dealing with high-poly models, it's not project-breaking, but the slowdown and jittering you get when moving your camera or manipulating objects can be a bit annoying if your machine is struggling, and this is exactly why I invested in a 256MB graphics card. It broke (well, the fan stopped working, easy to fix) at one point and I had to go back to 64, which could cause a bit of jittering. (Approved by Fio, so feel free to use it)
Kaftan Barlast Posted February 8, 2006 Posted February 8, 2006 (edited) Im currently studying 3D modeling/texturing/animation at the University and we all use laptops to run 3Ds MAX and Zbrush. It is not as resource intensive as it may seem. Oh, and I would recommend using MAX since that is what the majority of studios use. Edited February 8, 2006 by Kaftan Barlast DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
DarthMethos Posted February 9, 2006 Author Posted February 9, 2006 Thanks for all of your responses. That was very helpful.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now