Plano Skywalker Posted January 27, 2006 Posted January 27, 2006 ooops, I forgot to mention Coruscant. Coruscant is a must! :D I also like Alderaan (either as an explorable world or as a cameo...Coruscant could also make a cameo cutscreen appearance instead of being a playable world). Dantooine is pretty much a given, one would suppose. Worlds like Dantooine need to have long-distance adventures, not just hanging around the starport. more incoming radio transmissions and holomessages would help out immersion alot (and open up other avenues to tell the story).
Judge Hades Posted January 27, 2006 Posted January 27, 2006 I want to see Earth. There was this fanmade PnP supplement that had the premise that George Lucas was actually a rebel agent sent to Earth to warn the populace of the falling Empire. He knew that they just wouldn't beleive him so he made movies on historical events. Then the Imperial Remnant invaded Earth the Star Wars fanbois were the first to die. Fanboi: Dude, very realistic costume. That rifle is kickass. So, going to see Episode 2? Stormtrooper: Die, rebel scum. *fires the blaster rifle* HAHAHAHA!
Darth_Zonos Posted January 27, 2006 Posted January 27, 2006 you sould be able to explore enemy ships more.
Darth-Magus Posted January 27, 2006 Posted January 27, 2006 My signature says my point for me, but Ill say a few things anyway. I hope 3 fixes the problems with KOTOR 2. I love the franchise, so i love the second game. Bioware are just pros in the genre, but I am not gonna bash Obsidian's guys, since this is their forum. I just think they could have done a better job. The game is like the Episode 2 of the Kotor franchise in that it is Star Wars, yet it doesnt feel like it. It feels like another game with the cool fighting system. I remember when I played KOTOR 1, came out of the apartment building, and there, I was in Star Wars. The sounds of the city, engines, people...it was great. KOTOR 2 was way too gloomy, took itself way too seriously, and the Star Wars flare got lost someplace. Also, didnt like the lightsabers I heard its possible the combat is real time. I hope that doesnt happen. It might be cool if revolutionary, but it would ruin the game if not neatly done. Just watching the lightsaber fights with a next gen engine would be amazing if the fighting is like in the previous games. In full real time...its just not the same than having the characters fight by themselves. It just looks cooler. As for a suggestion...I once had the idea that the classes could also be a race, like human, twilek, and zabrak. (Ive never been fond of the disgusting twilekks in the games. In SWG they look amazing and believable, unlike most star wars games, and that repulsive Jabba servant). Of course, it would limit you and push you to be a certain race with a class, so that may not work. Also, I would like to be a jedi for a change. Sure, I enjoyed playing being an indifferent scoundrel, but it would be a change of pace, regarding the main character. I just think itd be cool to live as a real jedi in a game, not some exile, or some hot shot like in the games based on the events after Return of the Jedi. Just a real jedi, who has jedi friends, talk to each other at night at the temple, go to eat together...(just the idea, not saying eating would be a quest lol)
Darth_Zonos Posted January 27, 2006 Posted January 27, 2006 good points. but eating as a quest could be fun (if its a date with a confused jedi girl) :cool:
kirottu Posted January 27, 2006 Posted January 27, 2006 1- A more Star Wars feel more like in the first game.2- Not so much dark areas. 3- Fine! If the combat is real time, I'll accept it, but only if they do something revolutionary with it. 4- Please, dont make billions of dialogue options and possibilities like in KOTOR 2. It was exhausting. Plus, too many things attached to attributes. I needed to actually have intelligence to follow certain plotlines. Not fair. I don This post is not to be enjoyed, discussed, or referenced on company time.
Darth_Zonos Posted January 27, 2006 Posted January 27, 2006 personaly the more dialogue the better. and you sould be able to make up our past kinda like in KOTOR with the lightsaber but with alot more detail.
Plano Skywalker Posted January 27, 2006 Posted January 27, 2006 Sure, I enjoyed playing being an indifferent scoundrel, but it would be a change of pace, regarding the main character. I just think itd be cool to live as a real jedi in a game, not some exile, or some hot shot like in the games based on the events after Return of the Jedi. Just a real jedi, who has jedi friends, talk to each other at night at the temple, go to eat together...(just the idea, not saying eating would be a quest lol) <{POST_SNAPBACK}> indeed, one of the appealling things about this era is that Jedi are: 1) abundant 2) very much a part of the political system 3) essentially the FBI of the Republic the problem is that the designers tried to mimic the movies in which Jedi are extinct or being hunted, etc. K3 needs to tidy up the mess we are in now (I don't want the comic to wrap everything up in this story arch). But, beyond K3, games set in this era need to take advantage of what this era has to offer: 1) stable central government. 2) lots of Force users and Force factions. an era ripe for James Bond-style mini-adventures.
Darth_Zonos Posted January 27, 2006 Posted January 27, 2006 i think that you sould learn about the froming of the jedi order
Tel Aviv Posted January 27, 2006 Posted January 27, 2006 Hmm. I thought TSLs dialogue was one aspect that proved to be far better than KOTOR. The amount of options lent to the role-playing depth and as for attribute related dialogue, it will always be welcome to pop in, kick back and relax in my boudoir. And so, to summarize... I disagree.
Plano Skywalker Posted January 27, 2006 Posted January 27, 2006 I agree that the dialogue was one of the best parts of K2. The latest MCA interview (the one linked up top on the Obsidian home page) talks about NWN2 dialogue and he mentions that, while he is trying to hook us up with more and better dialogue, he is also providing a short way out for those who just want to get to the action....trying to accommodate us all.
Darth_Zonos Posted January 27, 2006 Posted January 27, 2006 i think that say your evil then you sould get to say nasty things or if your you can be really polite
Plano Skywalker Posted January 27, 2006 Posted January 27, 2006 i think that say your evil then you sould get to say nasty things or if your you can be really polite <{POST_SNAPBACK}> well, all of that would have to be in the context of keeping the Teen rating. I think what is needed is more obvious examples of a "Chaotic" answer in which you get neither LS or DS points. Chaotic statements lead to more and more chaotic tactics and can be further unlocked with certain feats.
Darth_Zonos Posted January 27, 2006 Posted January 27, 2006 true. but i think you sould be able to like ask the girls in your party if they wanna do it. of coares they will say "hell no " or "were just friends" or the sceen goes all black and you here like triumpint music.
DAWUSS Posted January 27, 2006 Posted January 27, 2006 I would like to see Dathomir... Have some fun fights with the Nightsisters there. DAWUSS Dawes ain't too bright. Hitting rock bottom is when you leave 2 tickets on the dash of your car, leave it unlocked hoping someone will steal them & when you come back, there are 4 tickets on your dashboard.
Weiser_Cain Posted January 27, 2006 Posted January 27, 2006 That would be good, I have a DF witch character I wanted to make a mod for but the classes were locked down. Go ahead whoever makes the next game, do the work for me... Yaw devs, Yaw!!! (
Darth_Zonos Posted January 27, 2006 Posted January 27, 2006 i think that you should get more alinment customization. like classes and secial powers
SteveThaiBinh Posted January 28, 2006 Posted January 28, 2006 I'd like to see fewer cases where your dialogue options change your alignment and more cases where your alignment changes your dialogue options. If your character is strongly LS, strongly DS options should be grayed out or absent completely. Not always, of course, because you want to be able to develop your alignment, but I'd like to see a mix of the two approaches in one game. "An electric puddle is not what I need right now." (Nina Kalenkov)
lordodark Posted January 28, 2006 Posted January 28, 2006 i want to find out how malak lost his lower jaw
lordodark Posted January 28, 2006 Posted January 28, 2006 Chaw <{POST_SNAPBACK}> wat the hell ru talking about
Exsul Posted January 28, 2006 Posted January 28, 2006 I would like to see a way to be DS without just being a jerk. Also, Im tired of new characters. Where are the old ones? Where is Revan? Lets get back to the original story here. Pick Revan or Exile as your main character and go from there. And what did happen to Malak's jaw?
Darth_Zonos Posted January 28, 2006 Posted January 28, 2006 malak lost his jaw in the war. percisly how is unknown but many seem to think by lightsaber. personaly i thing it was blow off in an expoltion
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