Sober Posted August 27, 2005 Posted August 27, 2005 Kreia and her sabres are easy (on normal) - I picked Guardian/Master for my first play. Just slap on enlightenment and hack away with PA or flurry. I had a good 600 FP and over 800 VP at the end. Though most of my offensive powers usually were resisted.
Krookie Posted August 27, 2005 Posted August 27, 2005 Kreia and her sabres are easy (on normal) - I picked Guardian/Master for my first play. Just slap on enlightenment and hack away with PA or flurry. I had a good 600 FP and over 800 VP at the end. Though most of my offensive powers usually were resisted. <{POST_SNAPBACK}> Guardian/Master is a good combo.
gonzzalez Posted August 27, 2005 Posted August 27, 2005 I just finished my first playthrough as a sentinel and he was pretty damn solid. The force powers worked on 95% of targets (the bosses still resisted of course) but then I just went to work with the shiny stick and defeated them in about two rounds. Yes I was on difficult aswell. Sentinels in this game tend to get more conversation options through their skills and intelligence. In K1 it was the scoundrel/consular who got the most interesting dialogue......
T'hen Malosk Posted August 27, 2005 Author Posted August 27, 2005 Once I had a Jedi Guardian, became Sith Marauder, I was invincible :D I loved using Force Crush and Fury It made me feel powerful
vaxen83 Posted September 7, 2005 Posted September 7, 2005 With the Sentinel, you get things like Immunity to Paralysis, less Int for more skills, and a balance of Force powers and feats. Deep from within... Victims live a life of fantasy. Some see salvation as an act of God, a few look within for it. 朱宣澧
Slipstreme Posted September 7, 2005 Posted September 7, 2005 Yeah, the Sentinel is the best class Statemeant: you cannot stop me you cannot harm me, in order to do that I would need to stop being one of you; I have concluded that this is something I am willing to accept! In short you have just shown me your soft meatbag-like underbellies and said
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