Jediphile Posted August 14, 2005 Posted August 14, 2005 When you send your 'away team' on the mission to Freedon Nadd's tomb on Dxun while the Exile goes to Onderon, there are two Dark Side Energy pools in the tomb. You can try to resist it, but even playing LS I never do, because you just get some disappointing temporary bonus to your stats, while if you bask in the DS energies, you get a permanent DS force power. What I can't figure out is how it's determined which DS force power you get... The game seems to determine this at random, but does anyone now what the criteria for this is, or when it is set up? For example, if I don't like the power I get (assuming I don't have it already and so get nothing...), can I reload a game from before I entered that map and try again and chance across a new power? And how does the game decide which power is given? Is totally random, or is it based on something relevant to the character trying it? Visit my KotOR blog at Deadly Forums.
Shryke Posted August 14, 2005 Posted August 14, 2005 afaik, it picks from the following powers: shock - lightning - storm fear - horror - insanity wound - choke - kill slow - ??? - plague dunno what happens if you already have them all though.... when your mind works against you - fight back with substance abuse!
Darkside Posted August 14, 2005 Posted August 14, 2005 dunno what happens if you already have them all though.... You get a permanent bonus to your Force points I believe.
germi91 Posted August 14, 2005 Posted August 14, 2005 I didn't know you could get force powers or extra force points in the tomb.... 0_0 Next time l play through the game, i'll check EVERY corner of each planet.
Jediphile Posted August 14, 2005 Author Posted August 14, 2005 I didn't know you could get force powers or extra force points in the tomb.... 0_0 Next time l play through the game, i'll check EVERY corner of each planet. <{POST_SNAPBACK}> I usually do that on my first playthrough... Believe me, it's not all it's cracked up to be - in my case it meant that I restarted four or five times simply because I didn't feel I got the optimal class/stat combination. It really doesn't matter so much, though, and given the time I spent starting over, I could probably have finished the game once My advice is, unless your compulsive about finding *everything* immediately, is to let the secrets be secrets until you've finished the game at least once. Then the story is all done, and you can read all the spoilers and guides you like without ruining everything, whereas I find myself drawn to walkthroughs and guides that reveal everything on my first playthrough... I guess the best and most complete guide for KotOR2 is this one. Visit my KotOR blog at Deadly Forums.
germi91 Posted August 14, 2005 Posted August 14, 2005 I did finish the game.... twice. And there are still elements in the story l do not understand or things i've missed out. Like you said, l feel that i've missed out like.... half the game or something.
SamuraiGaijin Posted August 15, 2005 Posted August 15, 2005 I did finish the game.... twice. And there are still elements in the story l do not understand or things i've missed out. Like you said, l feel that i've missed out like.... half the game or something. <{POST_SNAPBACK}> I'm pretty sure I've seen almost everything possible in the game, and there are still unanswered questions ... keep reading these forums, and you'll see that many are discussed and speculated on here ...
dufflover Posted August 15, 2005 Posted August 15, 2005 I did finish the game.... twice. And there are still elements in the story l do not understand or things i've missed out. Like you said, l feel that i've missed out like.... half the game or something. <{POST_SNAPBACK}> Besides from the cut content, and very specific ways to get quests to be complete or work at all, you also have the random loot generator. Pure Pazaak - The Stand-alone Multiplayer Pazaak Game (link to Obsidian board thread) Pure Pazaak website (big thank you to fingolfin)
Musopticon? Posted August 15, 2005 Posted August 15, 2005 What's so wrong about the random loot gen? kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Calax Posted August 15, 2005 Posted August 15, 2005 I ignored the force "puddles" in the tomb. I already had everything I could ever need for the game. Victor of the 5 year fan fic competition! Kevin Butler will awesome your face off.
Jediphile Posted August 15, 2005 Author Posted August 15, 2005 I ignored the force "puddles" in the tomb. I already had everything I could ever need for the game. <{POST_SNAPBACK}> Ignore free force powers?!?!?!?!?!?! Visit my KotOR blog at Deadly Forums.
Musopticon? Posted August 15, 2005 Posted August 15, 2005 Well, the game is too easy as it is... kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Gabrielle Posted August 15, 2005 Posted August 15, 2005 I ignored the force "puddles" in the tomb. I already had everything I could ever need for the game. <{POST_SNAPBACK}> But I like bathing in the Darkside.
Jediphile Posted August 16, 2005 Author Posted August 16, 2005 I ignored the force "puddles" in the tomb. I already had everything I could ever need for the game. <{POST_SNAPBACK}> But I like bathing in the Darkside. <{POST_SNAPBACK}> :D I can hear the ads for it now: "Dark Side puddles - because you're worth it!" Visit my KotOR blog at Deadly Forums.
Darth_Schmarth Posted August 16, 2005 Posted August 16, 2005 Don't forget about Darkside Poodles. Force Bark makes you so annoyed that you lose -5 to all Will saves for three hours. Nasty critters them. ^Asinus asinorum in saecula saeculorum
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