Influence Posted April 5, 2005 Share Posted April 5, 2005 Umm this is just a quick question. In the Trailer/Intro for TSL you see PC fighitng on Onderon with Two lightsabers surrounded by like 10 guys and he is fighitng them all at once and doing some pretty cool attacks with the lightsaber and attacking multiple guys at once. WHen i saw that Trialer the first time I thought being a Jedi Weapons master and getting new Saber techniques would change ur fighting animations...It didn't. I was wondering if the Crazy cool fighting animations were made specifically for the Demo/ Trailer or if they were originally supposed to be included, but were cut at the last minute for some reason. Link to comment Share on other sites More sharing options...
Wild Storm Posted April 5, 2005 Share Posted April 5, 2005 Well, I too did notice that you use Force Crush but it was originally intended that you get Force Crush from a Holocron. Link to comment Share on other sites More sharing options...
Nitron Posted April 5, 2005 Share Posted April 5, 2005 My dual wielding Guardian/Weaponmaster had spinning animations like that. He's not actually attacking multiple enemies, just one and making parries against others. I dont recall which form I was using, but probably one that helps against multiple enemies, like Shien. Link to comment Share on other sites More sharing options...
dufflover Posted April 5, 2005 Share Posted April 5, 2005 My dual wielding Guardian/Weaponmaster had spinning animations like that. He's not actually attacking multiple enemies, just one and making parries against others. I dont recall which form I was using, but probably one that helps against multiple enemies, like Shien. <{POST_SNAPBACK}> Nice to see a piece of pre-game material actually make it into the game as hyped... (cough) Atris (cough) Nihilus (arrggg, choking....) Pure Pazaak - The Stand-alone Multiplayer Pazaak Game (link to Obsidian board thread) Pure Pazaak website (big thank you to fingolfin) Link to comment Share on other sites More sharing options...
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