Orchomene Posted March 16, 2005 Share Posted March 16, 2005 Ok, this game has entirelly spoken dialogues. It's really involving and in the mood to hear people instead of reading at the screen. Problem is : it's really expensive in terms of memory and time/money. Now, just imagine PS:T all spoken. The game would have been impossible I think. There too many lines written, dialogue trees that seem to never end. In Kotor and Kotor 2, you can at many points see that whatever you say you're endind with the same answer. It's frustrating (at least for me), as frustrating as if I had only one possible choice in an answer. Sure, voices are great to have, but more in some circonstences than other. So, I think a good compromise between spoken and written dialogues would be to let some dialogue not spoken at all to give more freedom when necessary and have spoken dialogues for "key" discussions (romances, plot heavy one...) to preserve the mood. What do you think about it ? Link to comment Share on other sites More sharing options...
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