Zach Morris Posted October 2, 2004 Share Posted October 2, 2004 I for one hope that TSL will offer an adequate amount of difficulty. But how do you make an RPG harder? Just give a boss more Hit Points? How do you make a fight hard without it being cheap? I'm sure obsidian will do a good job in this regard. Like I like the idea of that little droid that heals the other droids but if you destroy that one it blows up and wounds your party. Link to comment Share on other sites More sharing options...
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