OrganisedChaos Posted September 13, 2004 Share Posted September 13, 2004 We all know there are 2 types of players. Those who use lightsabers and those who focus on force powers. Lightaber users become guardians and they have force jump, which enable them to do more damage in an opening attack. Force users become consulars who get a bonus to make it harder for others to resist their force powers. But what about sentinels? They do get a force resistance to fear etc, but thats all. A sentinel is not strong enough to survive a fight with a big lightsaber wielder, nor are they powerfull enough to use the force on all enemy bosses. Now in TSL this problem has been addressed by giving the sentinel significantly more skill points than the other classes. But what else can be done? Should they gain more immunities and defence bonuses? What about light/dark side mastery bonuses. The lightside +3 constitution was okay, but darkside poison immunity? They must have been joking! So how would you improve on the sentinel? Link to comment Share on other sites More sharing options...
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