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Posted

That would also be a good idea. I wanted all the skills to be useful, so that it seemsd that you were specializing, rather than picking the only logical choices.

"You shall not pass!"
Posted

Ditto sometimes the other characters slowed you down, also skills didn't mean a whole lot. From what I hear you can get more use out of your skills thus being able to use each class of charcter more

Posted

That would be good. In KOTOR, we each just found what configuration suited us, and used it for the rest of the game, rather than having a variety.

"You shall not pass!"
Posted

Good. Personally, after you got your 4 Jedi Characters in KOTOR, there wasn't any reason to use any other characters. No variety.

"You shall not pass!"
Posted

Let us hope the devs will let us use the npc's in your party for certains tasks.

 

Reaparing HK-47 comes to mind. You had T3 with excellent repairs skill, but you couldn't use its abilities to repair HK.

Posted

Awesome. What about the Ebon Hawk getting damaged everytime sith fighters found you. Could have used T3 there to help repair the ship or at lest been able to repair the ship at any given space port a cool addition maybe

 

 

Instead damage just piling on every time you get in a dog fight

Posted

Yes a team effort would be nice. Though I like the Idea of being a superior charachter each team member should have special qualities that they can use to help you in your quest rather than just follow you around.

Posted
Yes a team effort would be nice. Though I like the Idea of being a superior charachter each team member should have special qualities that they can use to help you in your quest rather than just follow you around.

My sentiments exactly!

"You shall not pass!"
Posted
I liked havin a superSith a kickin trash without any other npcs

Um, okay.

 

I preferred having a very strong PC, but having a need for the NPCs to do other tasks.

"You shall not pass!"
Posted

Hmm

 

Scouts should have better sight, so they should hit more accurately, but do less damage than say, a soldier would. The soldier would do more damage, but be less accurate.

"You shall not pass!"
Posted

I always thought the Scoundrel's back stab and luck abilities were good. maybe they could expand on those a little bit. maybe a boost to persuade or stealth...

"You shall not pass!"
Posted

The last game I played as a scoundrel I had 18 persuade full armor capacity and master two weapon fighting sort of a backward scoundrel. Maybe it will take less time to get level ups this time around.

Posted

Yes it would be great to have no cap and a way earn experiance continually. Intergalactic dualing like on taris or earn experiance from swoop racing or playing pazaak.

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