June 12, 200421 yr Since each character will be more unique than the last game, will exculsive weopens and abilites what other unique qualities would you like to see? Personally i think instant transportation would be cool.
June 12, 200421 yr Author I meant to other parts of teh map eg Instead of killing 1000000 beasts you can go around them, by just teleporting on the other side.
June 12, 200421 yr Some kind of forced unconsciousness would be nice. That is, if the character gets too badly injured (under 1/4 health or so) they fall unconscious. They become non-hostile to enemies, but can still take damage from grenades and AoE Force powers and can only be woken by another NPC with a medpac (or at the end of combat if KotOR2 doesn't let characters heal other characters). If they hit 0 health while unconscious (due to grenades/AoE, see above) they die as normal. The character can also initiate this themself, for two rounds - they fall unconscious as above but regenerate HP and FP while out. Just an idea Mucha Shaka Paka. You do not need to click this link. It will only take you to some stuff I wrote. It's highly unnecessary.
June 12, 200421 yr I think there should be a "lucky" NPC. Increased criticals, more money, random stuff.
June 12, 200421 yr Make the single saber stronger. It was annoying how weak it was compared to the other two variations. Add more single saber stances as well, I hated KOTOR's single saber stance.
June 13, 200421 yr Make the single saber stronger. It was annoying how weak it was compared to the other two variations. Add more single saber stances as well, I hated KOTOR's single saber stance. I agree. I was hoping you could have stance like Revan used in the cutscene.
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