Craftsman Posted June 12, 2004 Posted June 12, 2004 Since each character will be more unique than the last game, will exculsive weopens and abilites what other unique qualities would you like to see? Personally i think instant transportation would be cool.
Judge Hades Posted June 12, 2004 Posted June 12, 2004 KotOR already had instant transportation with Return To Base/Ebon Hawk option.
Craftsman Posted June 12, 2004 Author Posted June 12, 2004 I meant to other parts of teh map eg Instead of killing 1000000 beasts you can go around them, by just teleporting on the other side.
Charamei Posted June 12, 2004 Posted June 12, 2004 Some kind of forced unconsciousness would be nice. That is, if the character gets too badly injured (under 1/4 health or so) they fall unconscious. They become non-hostile to enemies, but can still take damage from grenades and AoE Force powers and can only be woken by another NPC with a medpac (or at the end of combat if KotOR2 doesn't let characters heal other characters). If they hit 0 health while unconscious (due to grenades/AoE, see above) they die as normal. The character can also initiate this themself, for two rounds - they fall unconscious as above but regenerate HP and FP while out. Just an idea Mucha Shaka Paka. You do not need to click this link. It will only take you to some stuff I wrote. It's highly unnecessary.
EnderAndrew Posted June 12, 2004 Posted June 12, 2004 I think there should be a "lucky" NPC. Increased criticals, more money, random stuff.
Victus Posted June 12, 2004 Posted June 12, 2004 Make the single saber stronger. It was annoying how weak it was compared to the other two variations. Add more single saber stances as well, I hated KOTOR's single saber stance.
Macksoloran Posted June 13, 2004 Posted June 13, 2004 Make the single saber stronger. It was annoying how weak it was compared to the other two variations. Add more single saber stances as well, I hated KOTOR's single saber stance. I agree. I was hoping you could have stance like Revan used in the cutscene.
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