The Guildmaster Posted June 8, 2004 Share Posted June 8, 2004 Chris Avellone, KOTOR 2's lead designer, talks about the game and life in the industry over at Winterwind. Check out both parts of the interview here. Link to comment Share on other sites More sharing options...
Nartwak Posted June 8, 2004 Share Posted June 8, 2004 Okay. Link to comment Share on other sites More sharing options...
yinako Posted June 8, 2004 Share Posted June 8, 2004 Okay. Is that all you could say? I would say its a great interview, interesting how he reveals much of the background of team members from Black isle. Link to comment Share on other sites More sharing options...
Nartwak Posted June 8, 2004 Share Posted June 8, 2004 He said: Check out both parts of the interview here. to which I replied: Okay. I don't see a problem here. He didn't ask for feedback. Link to comment Share on other sites More sharing options...
PSYCHOKILLER Posted June 9, 2004 Share Posted June 9, 2004 slam!!!! Link to comment Share on other sites More sharing options...
OLD SKOOL WHEELMAN Posted June 9, 2004 Share Posted June 9, 2004 But really, cool interview... Link to comment Share on other sites More sharing options...
The_Prodigal_Knight Posted July 5, 2004 Share Posted July 5, 2004 A bit longer than KotOR 1. Hmm <_< Anyways GREAT interview, loved it Link to comment Share on other sites More sharing options...
OLD SKOOL WHEELMAN Posted July 5, 2004 Share Posted July 5, 2004 Nuttin wrong with dat! Link to comment Share on other sites More sharing options...
The_Prodigal_Knight Posted July 5, 2004 Share Posted July 5, 2004 Wasn't applying there was something wrong with it Link to comment Share on other sites More sharing options...
Carrie Posted July 6, 2004 Share Posted July 6, 2004 I know I'd have my own reasons for making a face like that at 'a bit longer'. I'd rather see it a lot longer, myself. With a lot more sidequests and such. So that if anyone really wanted to do EVERY sidequest, they'd have to work for it :D Link to comment Share on other sites More sharing options...
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