Wendy Winchester Posted June 2, 2022 Posted June 2, 2022 You need to give us the ability to turn off jumping. For players who have lvl 3 gear like me, it's not as much of an issue but for low level players? When I was low level a huge component of how I was able to escape attacks was getting someplace high. Now that almost never works anymore. It's going to be a game breaker for a lot of players. And certain bug jumping makes now sense. The common yard ants you have in this game do not jump IRL.
Pericarditis Posted June 2, 2022 Posted June 2, 2022 I've only seen the wolf spider jumping since the update. Do all the bugs really jump now??? I'm also at end-game, so I have everything pretty much maxed.
Alynxkia Posted June 4, 2022 Posted June 4, 2022 I restarted for this update and I have to say I don't think jumping change my experience much once I realized it was added. The initial realization ended badly... it involved the oak tree roots and a wolf spider. Sigh. But after that I simply found higher and/or less accessible points to escape to across the map. It helps that if you are at a certain distance from them insects don't try to jump... unfortunately this also makes them easy picking once you have a bow and arrows. Stay close enough to keep them at a ledge but far enough that they won't leap and you can pick them off with ease. Regarding early gameplay though, I was a little sad to lose some of my usual safe spots, but it wasn't a big deal. When we first played Grounded ourselves we had to figure out what objects/heights were safe from which insects. New players will have to do the same thing... though they will have less locations to choose from. As a common complaint I heard was that Grounded was too easy, I think adding the jumping was good idea. We all play differently though so I'm not against the player being able to chose jumping/non-jumping for insects.
iMiAMi2014 Posted June 7, 2022 Posted June 7, 2022 In connection with jumps, there is a more significant problem. These are bugs flying into the sky or into textures that jumped at the moment they were damaged. Moreover, a beetle that has fallen into textures in this way becomes completely inaccessible, reducing their number in the world forever.
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