Boeroer Posted March 14, 2021 Share Posted March 14, 2021 (edited) Hello, Pernicious Cloud has a huge base radius (5m) centered on the Rogue - and deals really nasty DoT in an AoE. It is not foe-only. Like all AoEs with friendly fire (for example Fireball), Pernicious Cloud shows its AoE indicator with a red circle (the friendly fire part) and a yellow, bigger circle which usually indicates the foe-only part. However, with Pernicious Cloud - and that's the only ability I know of that behaves this way - the yellow circle also does friendly fire. Since the AoE can be very big this makes Pernicious Cloud quite bad if you play with a party or anywhere near neutral bystanders (city etc.). Bit sad given how many ability points you have to invest to get there. Because this behaviour is totally not in line with the rest of the game I call the current implementation faulty. To fix it there are two variants: make the whole AoE indicator red (like for example Storm of Holy Fire . this wouldn't fix the problem that the ability is difficult to use if you're not alone - but at least it will communicate its effect in the proper way) make the yellow area foe-only I would like to propose one of those fixes for the Community Patch. @MaxQuest@Phenomenum would that be something to consider? Others please chime in, too! Maybe I missed something or this was discussed before. Edited March 14, 2021 by Boeroer 1 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
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