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Posted (edited)
AR
14
AR Burn
-
AR Crush
12
AR Corrode
14
AR Pierce
14
AR Freeze
14
AR Slash
16
AR Shock
8

 

@thelee So, this, for example ? (+2 on PotD of course). It's close from Hauani O Whe in term of range.

And what would you think about reducing slightly its movement speed ?

Edited by Elric Galad
Posted
13 hours ago, Elric Galad said:
AR
14
AR Burn
-
AR Crush
12
AR Corrode
14
AR Pierce
14
AR Freeze
14
AR Slash
16
AR Shock
8

So, I've tweaked Dorudugan with the values above.

I also decreased :
- Resolve by 5
- Base Deflection by 15 (so -20 because of -5 Resolve)
- Base HP by 1000 (around 2k less with CON bonus)

I've checked in-game if the implementation was correct (except HP because too tedious to do).

Now since this is more a pb of suitability than pure mechanics, it would be greatly helpful if someone could test a bit the change using following file. I'll be on holidays now so there is no hurry.
That would be very kind because this is the only change that is too subjective to be properly self-evaluated.

gn.dorudugan_nerf.gamedatabundle

I think even with the cheese nerf from the mod, Doru should still be manageable using Revku Cloak, some immunity to Pull or engagements, Essence Interrupter and some lasting movement speed.

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  • 2 weeks later...
Posted

Sorry, zero time to play any games right now. Not even the new Blazing Deserts DLC from Battle Brothers which I so anticipated... :(

Deadfire Community Patch: Nexus Mods

Posted
36 minutes ago, Boeroer said:

Sorry, zero time to play any games right now. Not even the new Blazing Deserts DLC from Battle Brothers which I so anticipated... :(

Np, I had no Time to play either. Mod patch 1.3 is probably going to be releases in september, and I am still wondering about some godlike tweaks.

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  • 1 month later...
Posted

If anybody had a bit of time to test the file above and tells me how it feels, I would be very grateful.

I'm working on the new version of the mod at the moment.

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