Noqn Posted February 8, 2020 Share Posted February 8, 2020 (edited) https://www.nexusmods.com/pillarsofeternity2/mods/385 Well, not true New Game Plus... but it lets you start the game at lv20 with all unique items. With level-scaling actually being a thing, I imagine it would be fun to try all the late late-game loot from the DLCs for a whole playthrough! Can be activated in ongoing playthroughs, which I imagine would be convenient for playtesting. "The experience and items will be granted through a script that fires whenever a map, other than the intro sequence, is loaded. To clarify: you won't be granted the experience or items until after you've exited the cabin in the intro scene. The script will only fire once per playthrough, so you can keep it checked in the Mod Manager without issues. However, you might want to deactivate it afterwards, as not to trigger on other playthroughs. You might have to save and quit to main menu once after character creation before the script triggers." Edited February 8, 2020 by Noqn 4 Link to comment Share on other sites More sharing options...
Elric Galad Posted February 10, 2020 Share Posted February 10, 2020 On 2/9/2020 at 12:07 AM, Noqn said: https://www.nexusmods.com/pillarsofeternity2/mods/385 Well, not true New Game Plus... but it lets you start the game at lv20 with all unique items. With level-scaling actually being a thing, I imagine it would be fun to try all the late late-game loot from the DLCs for a whole playthrough! Can be activated in ongoing playthroughs, which I imagine would be convenient for playtesting. "The experience and items will be granted through a script that fires whenever a map, other than the intro sequence, is loaded. To clarify: you won't be granted the experience or items until after you've exited the cabin in the intro scene. The script will only fire once per playthrough, so you can keep it checked in the Mod Manager without issues. However, you might want to deactivate it afterwards, as not to trigger on other playthroughs. You might have to save and quit to main menu once after character creation before the script triggers." This is also a convenient mean to play Slayer, Seeker, Survivor as a stand-alone game ! 1 Link to comment Share on other sites More sharing options...
Gel214th Posted May 5, 2020 Share Posted May 5, 2020 (edited) This was brilliant by the way. I really appreciated this mod! I paired this with Deadly Deadfire and it's been a blast. Edited May 5, 2020 by Gel214th 1 Link to comment Share on other sites More sharing options...
Noqn Posted May 5, 2020 Author Share Posted May 5, 2020 Thank you I can imagine Deadly Deadfire being a good fit, I'll install for my next playthrough! Link to comment Share on other sites More sharing options...
coralzombie Posted May 15, 2020 Share Posted May 15, 2020 Great Idea. Going to recommend this mod on my MOD page. 1 Link to comment Share on other sites More sharing options...
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