LogicalUnit Posted November 7, 2019 Posted November 7, 2019 (edited) Hi everyone, I recently returned to PoE2 after a hiatus, and ran into a sequence issue. I'm wondering if anyone else has experienced this, and how they resolved it. Anyway, it started when I returned to The Gullet in Neketaka, after deciding I needed to level up a bit for the main quest (all my characters are lvl 7 right now). I already had the All Aboard quest, and decided to finish it. I needed to find Botaro, who went down to Old City. So I took the lift from The Gullet to Old City Lookout. I knew that the lift wouldn't stay there forever, but after finding Botaro's body, I forgot about the time limit, and decided to clear the dungeon. When I returned to the lift, it was gone, and I was stuck. I eventually found the secret passage to The Undercroft, but it does not appear that the game expected me to come from this direction. If I approach the Brawler, I can either trigger combat, or start the dialogue with Mad Morena (I have Bluff 4). One of my options with Morena is to tell her that somebody killed Ulög, and while I do have the Food for Thought quest, I never encounted Ulög and don't know what happened to him. So I either have to kill the pirates, or start the Goods and Services quest prematurely. I can also enter Delver's Row and advance the Harsh Medecine quest, but again, it doesn't appear the game expected me to come from this direction. Right now, my only lead about Delver's Row is that someone in the tavern might know something. I did some Google searching, and fortunately found a reasonable solution: There is a boat to the east of The Undercroft that will take the party back to Queen's Berth. It's possible to sneak through the pirates' hideout without triggering aggro or the Mad Morena encounter. Just send the rogue -- you don't need the rest of the party to use the boat. But I'd like to know what I missed here. How are you supposed to get out of Old City if you miss the lift? What is the intended sequence of events? (without too many spoilers) Edited November 7, 2019 by LogicalUnit
bugarup Posted November 7, 2019 Posted November 7, 2019 1 hour ago, LogicalUnit said: But I'd like to know what I missed here. How are you supposed to get out of Old City if you miss the lift? What is the intended sequence of events? (without too many spoilers) There is a quest that gives you access to the Old City without making the Undercroft hostile. The easiest way is to accept prince Aruihi's quest about watershapers in the Gullet and then talk to the merchant involved in "Harsh Medicine", but I think if you gain some minor reputation around the Gullet you'll get an invitation regardless of Aruihi's quest.
FleetFeet Posted November 7, 2019 Posted November 7, 2019 (edited) 5 hours ago, LogicalUnit said: But I'd like to know what I missed here. How are you supposed to get out of Old City if you miss the lift? What is the intended sequence of events? I had a similar situation on my first play through and it turned out fine. Your situation a bit different(I didn’t have food for thought that time but I did have Aldeys request to help Mad Morena so was able to get past that way). However, what I can say from subsequent play throughs is that the option to say Ulug is dead comes up whether you found his body or not so I don’t think you are going to break anything there. And you will still have the option of solving food for thought other ways even if you agree to Mad Morena’s quest. Edit: I don't know about you but I felt like a fool for missing that lift and suitably punished having to claw my way out the hard way. So, I wouldn't give-up on that save, it's a good lesson for our Watcher! Let's see if anyone else has anything to add but I am pretty confident you haven't broken any quests. Edited November 7, 2019 by FleetFeet
Wormerine Posted November 8, 2019 Posted November 8, 2019 I did similar thing on my first playthrough, but like previous poster I already had quest to talk to Mad Morena so I managed to get out without issues. Still, nothing stops you from leaving with the boat, and returning later. There are certainly quests in Deadfire which don't quite work when you tackle them from a different direction then originally designed. Nice find regarding Ulog. Looks like minor bug. Shouldn't break anything, beyond immersion.
LogicalUnit Posted November 10, 2019 Author Posted November 10, 2019 (edited) Hmm, it's worse than I thought. After completing the All Aboard quest, by paying Orron to go on another ship, I was invited to Dereo's lair. When I got there he asked me to find the Cornett of Waves. I never encountered Takano, and I do not have the Cornett of Waves in my inventory, however that quest step was ticked off as soon as I received it. If I talk to Dereo again, I can complete The Cornett's Call quest and get the Principi Colours. I would like to obtain the Cornett of Waves. I already have the Cornett of Depths, which I found in the Old City dungeon, but I need both of them to open the secret chamber after the giant cave worm. I'm wondering how badly I've broken the The Cornett's Call quest line. Will I be able to find the Cornett of Waves if I go see Takano? EDIT: I was able to talk to Takano, and buy the Cornett of Waves from him. Ateira ambushed me on the way back to The Gullet, but I scared her off with my bluff check. I took the lift down to Old City again, and used both shells to open the secret chamber and loot the treasure. I made my way back to Dereo. I could surprise him and complete the quest there, or I could also agree to meet Gwenfin, and he would tell me how to get to Delver's Row. EDIT2: I made my way to Delver's Row, and then to The Undercroft. The Brawler let me past when I mentioned Gwenfin. I met Gwenfin, and she let me into Old City from the intended direction. I made my way to the mosaic where I had already used both cornetts, and clicking on the mural twice advanced the quest. I went back to Dereo, and finished the Cornett's Call quest line. Edited November 10, 2019 by LogicalUnit
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