JimmyTheGent Posted October 27, 2019 Posted October 27, 2019 What’s everyone wanting for more immersive gameplay in the Outer Worlds? Gun holstering is definitely one. Companions showing their guns in non combat situations is another. What’s your vibes?
Achilles030 Posted October 27, 2019 Posted October 27, 2019 (edited) That’s not what he means, he’s talking about visible weapons on you when not in use Edited October 27, 2019 by Achilles030 1
eris_c Posted October 27, 2019 Posted October 27, 2019 I want night time to be dark. As it is I often can't tell, at first glance, whether it's day time or night time, because the landscape is completely lit up no matter what time of day it it. 2 1
JezaGaia Posted October 27, 2019 Posted October 27, 2019 Agreed with eris_c, for me what is lacking immersion wise is more "environmental" things like really dark nights but also a slower day/night cycle, NPC schedules (going to eat and sleep and shops should be closed at night) and also a way to know the ingame time (if it exists I haven't found it yet) As is the game is great but feels more like a single day frozen forever or a play where the actors are all in place and frozen there not a living breathing world.
Bilskirne Posted October 29, 2019 Posted October 29, 2019 Im not touching the game until the arrows over the enemies can be removed.
JezaGaia Posted October 29, 2019 Posted October 29, 2019 (edited) You can remove the arrows and many other things on PC by accessing this file : c:\local\"your username here"\AppData\Local\Indiana\Saved\Config\WindowsNoEditor\GameUserSettings.ini Make sure to have a backup of the original file just in case There are two lines to change : EnemyAwarenessMeterMode=On --- change to off bShowEnemyAwarenessMeters=True --- change to false read through the file you'll see there are many other UI parameters you can change. If you're on console though I'm sorry Edited October 29, 2019 by JezaGaia
DekarServerbot Posted October 29, 2019 Posted October 29, 2019 3rd person cammera, what's the point of having a rich character editor if you won't see what you did? also, i am not playing MODOK but someone with neck and eyes in the head, not the chest 1
JimmyTheGent Posted October 30, 2019 Author Posted October 30, 2019 Yeah 3rd person really needs to be here. Wanna see me character cruise into town like the megalomaniac he is! It’s a great start for the series though. Really brings back the old fallout feel for sure, unlike fallout 4 where your immersion was broken because you were a set protagonist. Few tweaks though wouldn’t go astray, mods would be sweet for consoles too! 1
DekarServerbot Posted October 30, 2019 Posted October 30, 2019 On 10/29/2019 at 7:24 AM, Bilskirne said: Im not touching the game until the arrows over the enemies can be removed. to tell the truth, this is one of the immersive stuff i don't want to be removed, it gives me some senses that i lost due "first person" camera only: smell and hearing. As soon as i found those arrows i switched from "story mode" to "normal mode". Yet I still die a lot but i do suck big dinosaur balls at FPS so it is my own fault. Not like i am gonna "git gud" anytime soon because i am playing a melee character, but the bullet mode helps me more than yelling "USELESS SISSY, COME HERE AND FIGHT LIKE A MAN" most of time and it is making this game bearable to me
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