Jump to content

Recommended Posts

After months of not playing, I continued on with my game after the new patch came out... and it didn't take me long to note that the trap cursor bug is still there. It's not going to be fixed now, so I must say it makes this aspect of the game look a bit, I don't know, unfortunate, and maybe a tad unprofessional.


I mean, you're in a dungeon, and your cursor happens upon a spot where there's a trap, and the cursor immediately changes to the "disable trap" icon, even if you have not actually spotted the trap. Doesn't look good.

Link to post
Share on other sites

Afaik that's not a bug but by design. The goal is to enable you to spot traps by yourself (as player) and disarm them with mechanics. So high PER is helpful, but not mandatory. Nearly all traps are designed in a way that you can see them without highlighting them. Small graphical hints that show that there's a trap.

At least there was a video very early in the beta phase with Josh explaining that you are able to disarm traps without spotting them with PER.

Edited by Boeroer
  • Like 3
  • Thanks 1

Deadfire Community Patch: Nexus Mods

Link to post
Share on other sites

Wow. Very interesting, thanks for that. I have to say that kind of makes the idea of traps moot, since the game makes it impossible not to spot them, if you pay any attention at all. An odd choice, but yeah, if it's by design, then it's fine (although not a good idea in my view, but that doesn't matter).

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...