I know it's not a bug but an immersion breaking issue. It isn't probably worth programer's time.
After reading Llengrath's scroll to kill all people prisoned in the Enclosures the sailros near Bekarna's room were still singing shanties (lying dead on the floor). I guess it's area's sound design and it just triggers there.
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Silvaren
I know it's not a bug but an immersion breaking issue. It isn't probably worth programer's time.
After reading Llengrath's scroll to kill all people prisoned in the Enclosures the sailros near Bekarna's room were still singing shanties (lying dead on the floor). I guess it's area's sound design and it just triggers there.
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