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There are variables in the game files for beating the megabosses, so they may be planning on having achievements for that down the line. It may be possible to mod in an achievement- the achievement data has conditions it looks for under AchievementStat, which are all set by the developer. Can you set an achievement to trigger when a value changes on a global variable like beating the spider queen, instead of on the achievementstats only? I kind of doubt it, but maybe

Edited by house2fly
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