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Featured Replies

I cannot see them in the abilities screen. Can anyone confirm?

Edited by Stardusk78

Yeah, they should be. Are you updated to the latest version?

Should look like this:

 

new_ranger_abilites.png?dl=1

Deadfire Community Patch: Nexus Mods

  • Author

Should look like this:

 

new_ranger_abilites.png?dl=1

I am missing that. Thanks. I am a little worried.

Are you using an old savegame maybe?

Deadfire Community Patch: Nexus Mods

But they work only for melee?

But they work only for melee?

 

Yes. I think the new skills are over-rated anyways. It's a pain in the arse to get them to full stack; and it wipes on rest or death - and it only works on one type of enemies at a time.

 

I would much prefer just the option to have a permanent bonus against an enemy type.

Heartseeker is a ranged-only ability. The "Claw" ones are melee-only iirc.

 

Everything wipes on death by the way. ;)

 

A permanent bonus as an ability like the Barb has (+25% dmg to Wilder) is not that great either. Afaik nobody pick this. A flexible one is better in my opinion. It the current ability is a good way to do it I can't say because I didn't test it yet.

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Are you using an old savegame maybe?

 

Checked with an old savegame, they show up.

 

OP, check steam/GOG, check what version of the game your playing, then try updating your game

  • Author

I looked at file integrity, it did the trick. Thanks.

Heartseeker is a ranged-only ability. The "Claw" ones are melee-only iirc.

 

Everything wipes on death by the way. ;)

 

A permanent bonus as an ability like the Barb has (+25% dmg to Wilder) is not that great either. Afaik nobody pick this. A flexible one is better in my opinion. It the current ability is a good way to do it I can't say because I didn't test it yet.

 

Actually, you can use the Claw abilities as ranged if you wield a Sword and Pistol/Blunderbuss. Guess it is a bug because it is a Full Attack and not Primary Attack

Heartseeker is a ranged-only ability. The "Claw" ones are melee-only iirc.

 

Everything wipes on death by the way. ;)

 

A permanent bonus as an ability like the Barb has (+25% dmg to Wilder) is not that great either. Afaik nobody pick this. A flexible one is better in my opinion. It the current ability is a good way to do it I can't say because I didn't test it yet.

The queston is, why? A melee ranger is only good, as single class, because of whirling blades what is a pretty good AoE attack, but lacks on single target dps.

Maybe in order to make them better for melee multiclass use.

Deadfire Community Patch: Nexus Mods

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