In lieu of starting a new thread, I'm resurrecting this one.
This thread will function as both of linkable repository of more specific information and a place to discuss possible large (and small) changes. For details regarding what changes this mod implements, visit the mod pages on Nexus or Steam. This edited post, in particular, will be my general rambles about design goals and approach.
As the mod descriptions say: The goal of this Project is to provide more character options, ability choices, and meaningful depth during character creation and progression.
There's really two halves to this mod: new subclasses and new abilities. New subclasses are fun and rather easy to mod; it's just a matter of brainstorming interesting ideas. New abilities, however, are a little more difficult and time consuming.
Edited by Armakoir, 09 October 2018 - 09:00 AM.