LarkinVB Posted September 9, 2018 Posted September 9, 2018 Eder : Grave Calling (Weapon not equipped). Maia : Three Bells Through (Weapon sold a long time ago). Check the screenshots and save game : http://www.viciousbyte.info/poee1.zip
0 AndreaColombo Posted September 9, 2018 Posted September 9, 2018 Been happening to me too with a variety of items; I didn’t report because my game is heavily modded. @QA: One venue worth investigating: When you have active effects with a timer during a battle, they tend to stick until the timer’s end even if that happens after combat (and the combat state) is over. It is *possible* (but I’m just speculating) that saving at that very time—when combat state is over but combat effects are still on your character with a timer—makes them stick forever once you reload. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
0 LarkinVB Posted September 9, 2018 Author Posted September 9, 2018 (edited) What is worryring me more is that the effect of a weapon already sold a long time ago (pre 2.1beta) is still lingering. It shouldn't be too hard to clean up lingering effects of items which aren't in the inventory any longer. Edited September 11, 2018 by LarkinVB
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LarkinVB
Eder : Grave Calling (Weapon not equipped).
Maia : Three Bells Through (Weapon sold a long time ago).
Check the screenshots and save game :
http://www.viciousbyte.info/poee1.zip
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