Jump to content

[BOW] Ending requirements

Recommended Posts

Since there's a bit of uncertainty as to which ending requires what, I'd like to enlist your help in reading the configuration files:


Pillars of Eternity II\PillarsOfEternityII_Data\lax2_exported\design\conversations\lax02_01_iceberg_dungeon\lax02_endgameslides.conversationbundle


Pillars of Eternity II\PillarsOfEternityII_Data\lax2_exported\localized\en\text\conversations\lax02_01_iceberg_dungeon\lax02_endgameslides.stringtable


The first is the script file, the latter the localization file. The node ID on the latter corresponds to NodeID on the former. Now, what I'm curious about is the precise relationship of the variables for Vatnir. It seems that the flag "recruited" for the best Vatnir ending (turning Watch into something good) is required to be 0, but I'm not certain if it's "recruited" as in never took him in or "recruited" as in, did/did not let him stay. Any ideas?

  • Like 1
Link to comment
Share on other sites

Based on other times I've seen "recruited" variables, I'd guess it means you have to have never had him in your party in the first place



As a note, there was a bug with one of the end states so that it wasn't appearing. This should be addressed in Patch 2.1.


That said, if Vatnir is taken with the player during the DLC, he develops a taste for adventure and will not remain at HW, even if the player leaves him there.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...