So after talking back and forth with a couple of people and realizing that I really wasn't a fan of the Bleak Walker, someone recommended I try Goldpact Knight for my tanky Holy Slayer character. So, I made a few adjustments to the build, and I'd like to share a semi-complete version with you now. This also includes all of the previous adjustments made to my other Holy Slayer build.
Once I have everything nailed down, I'll go ahead and post a build for the purposes of record-keeping, though I imagine it'll be pretty similar to other builds of this type.
The Race: Oceanfolk Human - of all of the humans, they have some of the best customization, I think.
The Class: Holy Slayer (Goldpact Knight/Trickster)
The Culture/Background: Deadfire/Raider
The Skill Focus: Mechanics/Explosives with a splash of Athletics and Insight/Intimidate with a splash of either Streetwise or Metaphysics (Probably Streetwise, in keeping with the theme, but Metaphysics is good for some more obscure checks).
Level 1: Lay on Hands/Crippling Strike
Level 2: Deep Faith
Level 3: Flames of Devotion (Edited: From Escape)
Level 4: Two-Weapon Fighting/Zealous Aura
Level 5: Dirty Fighting
Level 6: Inspired Triumph
Level 7: Finishing Blow/Sworn Rival
Level 8: Riposte
Level 9: Bear's Fortitude
Level 10: Persistent Distraction/Inspired Path
Level 11: Greater Lay on Hands
Level 12: Glorious Beacon
Level 13: Deep Wounds/Inspiring Beacon
Level 14: Devastating Blow
Level 15: Exalted Focus
Level 16: Virtuous Triumph/Toxic Strike
Level 17: Uncanny Luck
Level 18: Improved Critical
Level 19: Deathblows/Stoic Steel
Level 20: Mental Fortress
My biggest issue with this is that I don't know what exactly I can get rid of early on to get Flames of Devotion - which I'm going to assume is still worth going for, even if it's nerfed/I'm not using the Bleak Walker benefit. Any suggestions on to how to work that in would be helpful. I also take Inspired Path instead of Scion of Flame for an extra point of Zeal, since I don't have a fire keyword attack anymore - this will obviously change if I find a way to use FoD in this build.
Rings: Ring of Focused Flame/Chameleon's Touch or Ring of Prosperity's Fortune/Chameleon's Touch (I might also find a way to swap out Chameleon's Touch for Ring of Prosperity's Fortune, but who knows). Ring of Prosperity's Fortune is a great thematic pick for this build - the more money you get, the deadlier you are.
Weapons: Lots of really good choices - I plan to dual-wield sabres or a saber/dagger combo, for extra melee Deflection in the off-hand and faster full attacks. Pukestabber is a good pick for that. Rapiers, like Rannig's Wrath and Squid's Grasp, are also very good, thematically appropriate choices, the only downside being pierce immune enemies.
Armor: Casita Samelia's Legacy or the Devil of Caroc Breastplate. Not sure which, personally. I might upgrade to Blackened Plate Armor later on for more engagements, but I don't want to be too glacial when it comes to attacks.
Helm: More solid choices here - Fair Favor, Blackened Plate Helm, Horns of the Bleak Mother...
Neck: Strand of Favor
Hands: Woedica's Strangling Grasp (+2 Might, Burn armor, and a paralysis on-rest that also acts as a DoT).
Belt: Upright Captain's Belt - Concentration and immunity to Pull of Eora
Boots: Boots of the Stone, then upgrade to Rakhan Field Boots for the endgame.
Cloak: Cloak of Greater Protection for extra saves (It's a Giftbearer's Cloak -5 without the History investment)
So, thoughts? I feel like Goldpact might be a good choice here if I can figure out how to work FoD, Eternal Devotion, and Scion of Flame back in. Is Lay on Hands necessary for party play, or can I get away with just using a healer? I've never done much with Paladin in Deadfire.
Edited by Cyrus_Blackfeather, 12 August 2018 - 11:41 AM.