Jump to content

Recommended Posts

Posted

As the title suggests, can I create new keywords for abilities like fire, elements, condemnation, etc.?

"People fear, not death, but having life taken from them. Many waste the life given to them, occupying themselves with things that do not matter. When the end comes, they say they did not have time enough to spend with loved ones, to fulfill dreams, to go on adventures they only talked about... But why should you fear death if you are happy with the life you have led, if you can look back on everything and say, 'Yes, I am content. It is enough.'" ~Wynne, Dragon age Origins

Posted (edited)

You can certainly create new keywords:

 

B3IbR.jpg

 

Same as making anything else: go into the GUI file, copy the data of a keyword in there, paste in your own gamedatabundle file, just need a new UUID and a GUI stringtable file for the name.  I don't know that much about keywords, but presumably you can then create a spell or item which affects anything with that keyword

Edited by house2fly
  • Like 2
Posted

Thanks for the info :p

Love the new keyword btw

"People fear, not death, but having life taken from them. Many waste the life given to them, occupying themselves with things that do not matter. When the end comes, they say they did not have time enough to spend with loved ones, to fulfill dreams, to go on adventures they only talked about... But why should you fear death if you are happy with the life you have led, if you can look back on everything and say, 'Yes, I am content. It is enough.'" ~Wynne, Dragon age Origins

Posted (edited)

Love the new keyword btw

 

So... 'Sexy'

Edited by kilay
  • Like 1
Posted

Hahaha

Good one

 

Ooh - we could add, e.g. a Kiiay keyword with ...

I'll have to play - I was thinking your Mods list on Nexus is perfect but dunno if we can do that kinda thing yet

 

Have a go my friend

OK Fair warning has been applied

 

I'm gonna move the domain to https://perspak.com early Feb but will keep all content

 

There are reasons behind this move which basically boil down to unifying my release schedule

 

My friends are welcome to play (I'll set you up your own areas if you desire them)

 

Please note that this process is messy so may take a few weeks 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...