So, for gameplay purposes, I'm playing a Mindstalker Gunner with low Resolve and Constitution (Since those stats aren't really needed for a ranged character), but I'm a little worried about the effect dropping my Resolve so low is going to have on my desired roleplay experience (A spy/interrogator/assassin type character working for Rauatai/the RDC). Resolve was a massively important skill in the first Pillars of Eternity 2, because it was effectively your Charisma stat (Your Intimidate, Bluff, and Diplomacy all rolled into one, essentially). The consensus seems to be that it's much less important now because of the new skill system, but that's the consensus of people who are largely interested in min/maxing their characters.
The sort of character I'm trying to play (Rogue/Cipher, for those who don't have all of the multiclasses memorized) is going to have to:
- Lie well
- Keep his defenses up against mental intrusion
- Coax information out of troublesome, sometimes uncooperative, people.
- Not break under pressure
Basically, when there are opportunities to do those sorts of things in the game, when is your Resolve tested and are there significant consequences for failure? Also, does being a Cipher counteract any potential failures in resisting mental incursions at all? I know they have the majority of dialogue checks in the game relating to class.