kilay Posted July 16, 2018 Posted July 16, 2018 (edited) the 0.9 is from all the dipositions of Pallegina order (no dispositions) , if you change that (like i did) also the bonus change (8.5 in the screen) So she gets +.9 from "no disposition" ? What's the .5 come from in your mod? Base value is flat 8. that's because the system haven't much sense. Basically with no bonus/malus due dispostions you start from a base of 0.9 (due the multiplicator) so it's Disposition Rank * (0.9) >>> 1 * (0.9) = 0.9 the first value (disposition rank) could float due dispositions change (of course on vanilla pallegina doesn't float cuz she has no dispositions, so she has a base value of 1 and this never change in vanilla) Btw that 0.9 (checked in statuseffect.gamedatabundle) is wrong , should be 2.25 according to the description and this system doesn't provide any kind of malus (just a reduced bonus). "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp", "StatusEffectType": "AllDefense", "OverrideDescriptionString": -1, "UseStatusEffectValueAs": "None", "BaseValue": 8, "DynamicValue": { "Stat": "PaladinOrder", "SkillDataID": "00000000-0000-0000-0000-000000000000", "ClassID": "00000000-0000-0000-0000-000000000000", "MultiplyBy": 0.9, "Operator": "Add" So i think the flat base value should be cutted down to something like 1 or 2 and the bonus per rank disposition should be heavily increased so dispositions have more weight in the system Edited July 16, 2018 by kilay 1 Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request
kilay Posted July 16, 2018 Posted July 16, 2018 (edited) ok after some test i think to have found a more balanced defense bonus range that fit with OBS words With a Flat Base Value of 2 and a Multipler set to 8.8 you have a good range with different order. I have yet to see the max value that a paladin can reach , maybe @thelee , you could help me to calculate it ? In few word which is the max disposition rank? Different Paladin orders in the next video with different bonus EDIT Forgot Deep Faith i have also to tweak it Edited July 16, 2018 by kilay Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request
Dr. Hieronymous Alloy Posted July 16, 2018 Posted July 16, 2018 that's because the system haven't much sense. Basically with no bonus/malus due dispostions you start from a base of 0.9 (due the multiplicator) so it's Disposition Rank * (0.9) >>> 1 * (0.9) = 0.9 the first value (disposition rank) could float due dispositions change (of course on vanilla pallegina doesn't float cuz she has no dispositions, so she has a base value of 1 and this never change in vanilla) Btw that 0.9 (checked in statuseffect.gamedatabundle) is wrong , should be 2.25 according to the description and this system doesn't provide any kind of malus (just a reduced bonus). AHhhhh, ok, thanks! That was really confusing me and leading me to doubt your analysis, since it seemed Pallegina was getting an un-accounted-for bonus from somewhere else. Now I understand. Stellar work. 1
thelee Posted July 16, 2018 Author Posted July 16, 2018 This is not the case. Please see the original post. Priest and pal companions still use dispositions and they register their disposition ranks based on what your dispositions are. (So if you are a kind wayfarer with a bleakwalker companion, your bleakwalker companion ain't going to be doing too well for disposition-scaling stuff. For role-playign purposes imagine that your bleakwalker companion really isn't happy with you being a goody two-shoes.) I think by "companions" he means Pallegina and Xoti specifically. They do get a modifier to the base values from *somewhere* -- I've got a screenshot of Pallegina getting +8.9 deflection from Faith and Conviction, and the base value for F&C is +8 flat, so that .9 comes from somewhere, and the above code indicates it's not from dispositions. There appears to be a difference between story companions and hirelings in this regard. Man, this was all in the OP :/ 8 base + .9 neutral disposition bonus
Dr. Hieronymous Alloy Posted July 16, 2018 Posted July 16, 2018 (edited) Man, this was all in the OP :/ 8 base + .9 neutral disposition bonus What I think was confusing me was the difference between *companion* and *hireling* dispositions. Even if it's a technical difference only because Pallegina *is* using your personal dispositions, it's just that none of them are coded as relevant for her. Net result, *companions* get the default bonus (I presume it's also +.9 for Xoti?) whereas hirelings (who would have coded dispositions like the PC) would use the PC's dispositions? Edited July 16, 2018 by Dr. Hieronymous Alloy
kilay Posted July 16, 2018 Posted July 16, 2018 (edited) Man, this was all in the OP :/ 8 base + .9 neutral disposition bonus What I think was confusing me was the difference between *companion* and *hireling* dispositions. Even if it's a technical difference only because Pallegina *is* using your personal dispositions, it's just that none of them are coded as relevant for her. Net result, *companions* get the default bonus (I presume it's also +.9 for Xoti?) whereas hirelings (who would have coded dispositions like the PC) would use the PC's dispositions? Xoti isn't a paladin so she can't use Paladin abilities, Priest have a different system (already explained in OP) Edited July 16, 2018 by kilay Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request
kilay Posted July 17, 2018 Posted July 17, 2018 Hope that someone involved in the discussion like it https://forums.obsidian.net/topic/103492-kilays-mods/?p=2073746 Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request
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