TT1 Posted June 24, 2018 Share Posted June 24, 2018 Example: a weapon that summon a enemy shadow when killing an kith? Link to comment Share on other sites More sharing options...
peardox Posted June 24, 2018 Share Posted June 24, 2018 Had a quick go Switching some flags on Dead Parrot picked a fight with some innocent then in combat did a summon He showed up and stood around looking stupid until I attacked him then he went red and fought back Then, of course, went poof a little later as I didn't change the timer on him. Switching off IsCombatOnly was a bust too as he just fizzled. The thing, of course, is that Summon is meant to help you. OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks Link to comment Share on other sites More sharing options...
ferzal Posted June 24, 2018 Share Posted June 24, 2018 Was "TeamType":"JoinParty" in the code? Link to comment Share on other sites More sharing options...
peardox Posted June 24, 2018 Share Posted June 24, 2018 Yep - changed it to PrefabTeam (and he went neutral) Options... "TeamType": "JoinParty", "TeamType": "JoinTeam", "TeamType": "PrefabTeam", OK Fair warning has been applied I'm gonna move the domain to https://perspak.com early Feb but will keep all content There are reasons behind this move which basically boil down to unifying my release schedule My friends are welcome to play (I'll set you up your own areas if you desire them) Please note that this process is messy so may take a few weeks Link to comment Share on other sites More sharing options...
ferzal Posted June 24, 2018 Share Posted June 24, 2018 Maybe summon linked to a very slighty delayed 0 (or 1) damage attack on the prefabteam option? Should work even if a bit clumsy. Link to comment Share on other sites More sharing options...
TT1 Posted June 24, 2018 Author Share Posted June 24, 2018 I tried all options in TeamType, but no success. Link to comment Share on other sites More sharing options...
kilay Posted June 25, 2018 Share Posted June 25, 2018 (edited) use "SummonCopyOfSelf": "true" on the shadow summon attack Edited June 25, 2018 by kilay Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request Link to comment Share on other sites More sharing options...
kilay Posted June 25, 2018 Share Posted June 25, 2018 that is what happened (i found it by chance) on my figurine if i just change "SummonCopyOfSelf": "false" to "SummonCopyOfSelf": "true" in the Ability_AttackSummon Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request Link to comment Share on other sites More sharing options...
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