Ophiuchus Posted June 10, 2018 Posted June 10, 2018 (edited) I've almost finished unnerfing Frostseeker, save for the freezing lash component, and can't figure out where that information is stored. I've checked Spiritual Successor for the Garland's Tears status effect (Garlands_tears_SE_Information) and the Frostseeker entry, looking for 10s and 25s (the lash was nerfed from 25 to 10 and I'm not sure if SS is fully updated to 1.1), but nothing.Could anyone point me in the right direction? Thanks. Edited June 10, 2018 by Ophiuchus Slash and Burn: A Warlock Guide
ydaraishy Posted June 10, 2018 Posted June 10, 2018 Don't forget to walk up the reference hierarchy as well as down if you're looking for something. I think you want c10bed39-6fdb-4ca7-aaf6-3822b609c55d in items.gamedatabundle.
Kohwalter Posted June 10, 2018 Posted June 10, 2018 (edited) It is indeed inside Garlands_tears at items.gamedatabundle: { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Garlands_tears", "ID": "c10bed39-6fdb-4ca7-aaf6-3822b609c55d", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 643, "HideFromUI": "false", "EnchantCategory": "Unique", "Cost": 4, "DisplayEvenIfCostZero": "false", "CursesItem": "false", "StatusEffectsOnEquipIDs": ["4973c618-b4a6-4c3e-8c97-36ef1821d152"], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [{ "DamageType": "Freeze", "PercentOfBaseDamage": 0.1 }], "AbilitiesOnEquipIDs": [] }] }, Look at the last section of the code, containing "DamageProcs" "DamageProcs": [{ "DamageType": "Freeze", "PercentOfBaseDamage": 0.1 }], Edited June 10, 2018 by Kohwalter
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