fortuntek Posted June 8, 2018 Share Posted June 8, 2018 Patch 1.1Can anyone explain how this works? For example, the upgraded version of Exalted Charge gives 10% chance to convert Hits to Grazes. My understanding was that: From the in-game combat tips: Less than or equal to 30 = Miss 31 - 50 = Graze 51 - 100 = Hit Greater than 100 = Crit So my question is, should 10% conversion of hit to graze make the roll 31-60 for graze? Or is it a separate 10% chance calculated after every hit and if 'successful,' downgraded? I was doing some testing to see if Kaz (the dog pet which gives 5% hit to graze) would stack with Exalted Charge. Interestingly, the in-game combat tip is wrong, first of all. A roll of 30 is a graze (not a Miss), a roll of 50 is a hit (not a Graze), and -- I'm guessing -- a roll of 100 is a Crit. Minor thing, but thought I'd point it out. The reason this is posted in General and not Technical Support is because I suspect I was wrong about 'shifting' the roll calculation. Can anyone confirm this? Because I've seen rolls in the 70-90 range get converted to grazes with the [Exalted Charge] indicator next to it. Note: All testing was done with attacks where the accuracy was exactly matching deflection, and with characters who don't have abilities that affect attack resolution (no Confident Aim, etc) Link to comment Share on other sites More sharing options...
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