I encountered two bugs with poisons: when hitting an enemy with the poison, the tool tip in the combat log now says "0 Crush/Burn/whatever damage per 3 seconds" rather than the proper amount (I tried with Stone Joint and Scorching Venom, but presumably it applies to all). The might bonus is also applied twice now, first when setting the DoT and again when applying it (essentially squaring the might bonus). Not that I mind exactly given my character's propensity for filling everything in sight with poison, but this didn't happen before (the might bonus was then applied only when the DoT hit, as I recall).
A third issue, though this was present already: the description of the poison effect when you click on it only shows the base damage and other effects, and doesn't account for Alchemy skill (or might) bonus.
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Loren Tyr
I encountered two bugs with poisons: when hitting an enemy with the poison, the tool tip in the combat log now says "0 Crush/Burn/whatever damage per 3 seconds" rather than the proper amount (I tried with Stone Joint and Scorching Venom, but presumably it applies to all). The might bonus is also applied twice now, first when setting the DoT and again when applying it (essentially squaring the might bonus). Not that I mind exactly given my character's propensity for filling everything in sight with poison, but this didn't happen before (the might bonus was then applied only when the DoT hit, as I recall).
A third issue, though this was present already: the description of the poison effect when you click on it only shows the base damage and other effects, and doesn't account for Alchemy skill (or might) bonus.
Edited by Loren Tyr3 answers to this question
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