Cylion Posted June 2, 2018 Share Posted June 2, 2018 10 Hours in the new patch and: No bugs so far, PotD is feeling great, my lovely skulls are working, I don't need to skill op skills anymore, etc. So thank you guys a lot and have a wonderfull weekend! You guys really deserve it. 3 Link to comment Share on other sites More sharing options...
0 Insolentius Posted June 2, 2018 Share Posted June 2, 2018 Did you notice any significant changes to the encounter designs in your new playthrough? Link to comment Share on other sites More sharing options...
0 Cylion Posted June 2, 2018 Author Share Posted June 2, 2018 Did you notice any significant changes to the encounter designs in your new playthrough? Oh yeah, even the cave part a much harder. The fight by the constructor for example has 4-5 skeletons, and the fight by the locked chest has the exploding guy at level 4. A lot of good changes so far, my biggest probleem is the armor buff that everyone has. For example the skeletons at the cave have an armor rating of 11. 1 Link to comment Share on other sites More sharing options...
0 Insolentius Posted June 2, 2018 Share Posted June 2, 2018 I just hope that they made the same changes to 'Veteran' as well. I'm not a fan of the PotD buffs to enemy stats (which encourage cheesy tactics and abuse of OP combos). Link to comment Share on other sites More sharing options...
0 Cdiaz Posted June 6, 2018 Share Posted June 6, 2018 It's very appreciated Thank you for your kind words! I like big bugs and I cannot lie... Link to comment Share on other sites More sharing options...
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Cylion
10 Hours in the new patch and: No bugs so far, PotD is feeling great, my lovely skulls are working, I don't need to skill op skills anymore, etc. So thank you guys a lot and have a wonderfull weekend! You guys really deserve it.
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