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Posted

i'm starting a new helwalker/ranger. below are my stats:

 

MIG 15

DEX 18

PER 18

INT 15

CON 9

RES 8

 

i went with ghost heart wolf. seems help alot with bonded grief early game. is it a wise choice in the long run? also what about 18 DEX? should i pump MIG instead of DEX? i made this build for the frostseeker + swift flurry + driving flight. is this going to work?

Posted

1st tier: Max Dex & Per

2nd tier: Might & Int

Dump: Con & Res

 

Take Dance of Death and Turning Wheel.

 

Yes that combination should adequately break the game. 

Posted

1st tier: Max Dex & Per

2nd tier: Might & Int

Dump: Con & Res

 

Take Dance of Death and Turning Wheel.

 

Yes that combination should adequately break the game. 

 

yeap i'm eyeing on dance of death since i'm range. i'm wondering how useful DEX is. should i pump on MIG instead?

Posted

 

1st tier: Max Dex & Per

2nd tier: Might & Int

Dump: Con & Res

 

Take Dance of Death and Turning Wheel.

 

Yes that combination should adequately break the game. 

 

yeap i'm eyeing on dance of death since i'm range. i'm wondering how useful DEX is. should i pump on MIG instead?

 

More attacks is better imo, but tbh you can just max both by dumping Con & Res as far as you need to. With the game balanced as it is you aren't going to need Con or Res at all.

Posted

1st tier: Max Dex & Per

2nd tier: Might & Int

Dump: Con & Res

 

Take Dance of Death and Turning Wheel.

 

Yes that combination should adequately break the game. 

 

Isn't Turning Wheel for melee attacks only?

Posted (edited)

If you're planning on abusing a massive game breaking bug which wipes out everything, then it probably doesn't matter what your race or Might are.

Edited by Lokithecat
Posted

 

1st tier: Max Dex & Per

2nd tier: Might & Int

Dump: Con & Res

 

Take Dance of Death and Turning Wheel.

 

Yes that combination should adequately break the game. 

 

Isn't Turning Wheel for melee attacks only?

 

You're right, I was thinking more for the +10 Int bonus for stacking Wounds, which only needs Duality.

Posted (edited)

 

 

1st tier: Max Dex & Per

2nd tier: Might & Int

Dump: Con & Res

 

Take Dance of Death and Turning Wheel.

 

Yes that combination should adequately break the game. 

 

Isn't Turning Wheel for melee attacks only?

 

You're right, I was thinking more for the +10 Int bonus for stacking Wounds, which only needs Duality.

 

 

 

It should be but I'm putting out fire damage with Frostseeker.

 

 

 

The handsome chap on the left is my monk dishing out those sweet burns.

post-55120-0-16262500-1527611922_thumb.jpg

Edited by Ashen Rohk

You read my post.

 

You have been eaten by a grue.

Posted

 

1st tier: Max Dex & Per

2nd tier: Might & Int

Dump: Con & Res

 

Take Dance of Death and Turning Wheel.

 

Yes that combination should adequately break the game. 

 

Isn't Turning Wheel for melee attacks only?

 

 

 

No, and it even works with spells.

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