I created a custom behavior tree for Xoti for using several AoE effects, but even after saving it, the priority gets reset to None for a number of skills.
Similarly, simply moving or adding additional conditions will reset a bunch of skills to None.
Open editor, select the custom behavior for xoti and change several of the none priorities to greatest number of enemies/allies. Then add a new condition or move a condition around to see it. Or simply save and reopen editor.
Question
PX1player
I created a custom behavior tree for Xoti for using several AoE effects, but even after saving it, the priority gets reset to None for a number of skills.
Similarly, simply moving or adding additional conditions will reset a bunch of skills to None.
Random savegame with Xoti: https://drive.google.com/open?id=12DwE2ksUFH1TmAxndwlHGaq1zXKy9c0E
Open editor, select the custom behavior for xoti and change several of the none priorities to greatest number of enemies/allies. Then add a new condition or move a condition around to see it. Or simply save and reopen editor.
Edited by PX1player1 answer to this question
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