Jump to content

Search the Community

Showing results for tags 'visual'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Obsidian Community
    • Obsidian General
    • Computer and Console
    • Developers' Corner
    • Pen-and-Paper Gaming
    • Skeeter's Junkyard
    • Way Off-Topic
  • Pentiment
    • Pentiment: Announcements & News
    • Pentiment: General Discussion (NO SPOILERS)
    • Pentiment: Stories (Spoiler Warning!)
    • Pentiment: Technical Support (Spoiler Warning!)
  • The Outer Worlds 2
    • The Outer Worlds 2 Speculation
  • Avowed
    • Avowed Speculation
  • Grounded
    • Grounded: Announcements & News
    • Grounded: General Discussion (NO SPOILERS)
    • Grounded: Stories (Spoiler Warning!)
    • Grounded: Technical Support (Spoiler Warning!)
  • The Outer Worlds
    • The Outer Worlds: Announcements & News
    • The Outer Worlds: General Discussion (NO SPOILERS)
    • The Outer Worlds: Stories (Spoiler Warning!)
    • The Outer Worlds: Character Builds & Strategies (Spoiler Warning!)
    • The Outer Worlds: Technical Support (Spoiler Warning!)
  • Pillars of Eternity II: Deadfire
    • Pillars of Eternity II: Deadfire Announcements & News
    • Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
    • Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
  • Pathfinder
    • Pathfinder Adventures: Announcements & News
    • Pathfinder Adventures: General Discussion (No Spoilers!)
    • Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
    • Pathfinder Adventures: Technical Support (Spoiler Warning!)
  • Pillars of Eternity
    • Pillars of Eternity: Announcements & News
    • Pillars of Eternity: General Discussion (NO SPOILERS)
    • Pillars of Eternity: Stories (Spoiler Warning!)
    • Pillars of Eternity: Characters Builds, Strategies & the Unity Engine (Spoiler Warning!)
    • Pillars of Eternity: Technical Support (Spoiler Warning!)
    • Pillars of Eternity: Backer Beta
  • Pillars of Eternity: Lords of the Eastern Reach
    • Lords of the Eastern Reach: Announcements & News
    • Lords of the Eastern Reach: Speculation & Discussion
    • Lords of the Eastern Reach: Kickstarter Q&A
  • Legacy (General Discussion)
    • Alpha Protocol
    • Dungeon Siege III
    • Neverwinter Nights 2
    • South Park
    • Star Wars Knights of the Old Republic II: The Sith Lords
  • Legacy (Archives)
    • Alpha Protocol
    • Armored Warfare
    • Dungeon Siege III
    • Fallout: New Vegas
    • Neverwinter Nights 2
    • South Park
    • Tyranny

Blogs

  • Chris Avellone's Blog
  • Neverwinter Nights 2 Blog
  • Joshin' Around!
  • Adam Brennecke's Blog
  • Chapmania
  • Pillars of Eternity Backer Site Blog
  • Pillars of Eternity Support Blog
  • Pathfinder Adventures Dev Blogs
  • Obsidian Marketing and Market Research Blog
  • The Community Blog

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


MSN


Skype


Jabber


Yahoo


Website URL


Location


Xbox Gamertag


PSN Online ID


Steam


Interests

Found 5 results

  1. If this already exists please merge. - When ship is docked, and you enter ship, looking outside shows you in space. But you are technically docked. Add a way to go from orbit, to dock, and vice versa. Would be really amazing to sit in the captains chair and see through windows traveling from orbit to dock and vice versa. Would make it feel like we have more control of the ship. - Add a way for us to control the ship and fly around in space, between locations. I know this is a big ask, but it's the only thing this game is missing. You could even add a few hidden easter eggs uncharted through space, with quality loot or side quests. - Add space ports on some of the larger planets with other ships, parked, and ability to purchase travel with NPC owners of ships. Then remove the dependency on owning our own ship - allow us to sell it if we want to, and buy other ships, or upgrade our ship. If I'm rolling the game solo, I should be able to downgrade my ship to a smaller one, or just not even own a ship and purchase travel instead.
  2. As the title says, this is a visual bug that keeps changing all terrain textures a short distance in front of me. Here are 2 videos showing this happening https://streamable.com/yayo9 https://streamable.com/ai4dv Here is also a picture that shows how annoying it can be. It may look like 2 hills with 2 different colors (grey in the back and brown at the front) but it's actually 1 hill that changes color half way through because of this bug. https://imgur.com/a/DHlZ3Oj I've tried changing all menu settings but nothing works. Someone on reddit mentioned it's probably a draw ditance/lod issue but had no idea how to fix it. I was able to tolerate it for the first 10-15 mins of the game 'cause it wasn't too open, but as soon as I tried to explore the larger area, it became intolerable because it does this on all terrain and even the buildings depending on which side I'm coming from. It doesn't happen in the town as bad because the distance in front of me isn't that much. I have a rx580 8gb (with latest drivers installed), i7 3770k and 16gb of ram. I'm not that good with computers but I'm happy to provide whatever other information you need. Thanks for any help you can give me because I was really getting into the story, and the visuals without this bug are amazing, but this bug made it feel like I was playing an early access game.
  3. In the top right corner, there is a stairway which characters ignore and walk above it https://imgur.com/gallery/MGxuC46
  4. Description: As the screenshots below shows, the weapon model looks very small on the back of the character, but when the weapon is pulled out, it turn into the normal size. It is also noticeable that to swords, when the sword is pulled out, the sword itself is bigger than the scabbard. If the screenshots are not obvious enough, you can compare it in game. This issue is most obvious on female human characters (and female human-size godlike, since they use the same body), but it also happens to characters with other body type. I know this might be just a minor issue, but it is still quite annoying, please fix it if possible. Screenshots:
  5. Visual indicators for modal abilities (such as Vunerable Attack) stop working when loading up the game. This is of course an old bug which has already been reported and the workaround still works (save with the modal OFF, load the game, reactivate the modal). Minor issue of course, but would still like to see this squashed once and for all.
×
×
  • Create New...