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Greetings all. I'm playing around with console codes to adjust the skills / talents / etc of the party. I've been successful in making changes, but the process is tedious, and I'd like to know if there is a way to create a batch file that can be run through the console interface. For example, if you're playing Skyrim you can create a text file with a list of console codes typed out, save the file in the main Skyrim directory, and then activate all the codes at once by simply typing "bat <filename>". This works in other games as well, although the process can be different. I've tried this in PoE, but the console doesn't recognize "bat" or "batch" as a valid command. Does anyone know of a way to make this work? Thanks,
Tried a couple of searches but didn't get a match - if this has been covered before, then please point me / update me. 1) In BG, IWD et al, the files were all located within the main game folder (saves, override, etc). In NWN2 I was forced to have saves and mods etc in the My Documents folder on the C: drive, regardless of where the main game was installed. I prefer the former - let us choose where to install our game and have the assets stored with it. My C: drive has very little space and I like to keep my games on the much larger D: drive. Q: Is there a technical reason for needing external folders for saves/overrides? 2) In BG / IWD, the override folder became a large salad of files, In NWN2, sub-folders could be used to keep related files together. I prefer the latter - makes installing and removing mods much easier (for things like portrait and AI mods especially). Can we have this for PE?