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Found 4 results

  1. The question is how much DR should you have to ensure, that most of the damage you receive is reduced? Let's say, I have a Battle Mage wearing Guardian's Plate, which gives you 13 DR if Legendary, plus 5 from Llengrath's Safeguard, 18 totally, is it worth someting?
  2. Hello I'll get straight to the point: I'd like to mod the game, and add a DR passive effect every certain amount of levels to the monk class. Sort of like the passive you get every several levels that increases unarmed damage. Maybe I could just add a DR effect to it and save myself the tro...
  3. [1.0.3.0530, linux, GoG] Problem: Even when proofing enchantment of armors works differently compare to proofing and other DR bonuses from items, the stacking rule sees those as in the same category. This is probably a feature. However, when suppression mechanism is applied, the decision which o...
  4. Deflection stacking, deflection stacking all the way. A character with very high Deflection enjoys many advantages. He lasts very long in combat, and being heavily outnumbered and surrounded doesn't bother him that much, because it doesn't make him easier to hit. Deflection also avoids many attacks...
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