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Showing results for tags 'annoying'.
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First of all the ant... Why does it have to go in front of you or at the back of you and irritate you while chopping something or building or peering etc.? The ant gets stuck in the floor every time i spawn in a bed or sleep in a bed. The ant attacks animals on its own. If you attack something the ant automatically does it as well. The only way to stop it from attacking is to whistle at it but if it already attacked you cant make it go away from the fight. If you whistle it just stops there and get beat up. If you are in gas or sizzling the ant just stays in there when the other bug is eliminated and often gets knocked down. There should be an option to lock some of the things on your ant so it does not quick deposit so that you could always have extra stuff on the ant to repair armor and such There should be an option on how many minutes pass before each auto save because right now the game crashes all the time still and its not because of anything special. An option to toggle auto aim off The wolf spider sometimes looks like all its legs are broken if you look at it from a distance Sometimes my weapons end up in a chest even tho there are no other weapons in there Sometimes the arrows dont get picked up when you run over them Bugs spawn way to often inside stuff like roots, stones etc. Sometimes if you want to jump and pull the dandelion it often equips the dandelion first and when you press again it jumps. I think its when you are to close to the edge of something. When you run to fast from one place to another the insects does not spawn until they are next to you. The game also crashes often if you run to a new home made base. If you save the game on top of a large rock you often spawn inside it. You should add stick insects.
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Am I the only one who hated the slow motion kill cams for companions back in New Vegas? I felt like it kept taking me out of the immersive experience and just ended up annoying me every single time it triggered. Especially when you are aiming down your sights trying to focus on something just to have the camera suddenly switch to a time wasting slow motion kill cam (usually not a great camera shot either) of an expressionless companion firing their gun (why do I need to see this?), and once the camera returned, your character wouldn't even be facing the same direction as you were before the terrible kill cam triggered. This forced me to not take companions with me, it was an unfortunate way to have to play the game. Obsidian, please remove this feature from The Outer Worlds, or at the very least add a toggle in the options menu to turn off companion kill cams. Interrupting a player from playing the game, especially in the heat of battle, just to watch a companion kill cam is and always has been a terrible terrible idea. For all of you who disagree with me and for some reason really like these kill cams that's why a toggle in the options menu would be best. Make everyone happy. Add a toggle. Please. Thank you.
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Whilst I personally don't have a problem with Obsidians decision to release copies of the game to streamers and Youtubers earlier than backers, some people here do and though that opinion may be a minority one it is no less valid. I don't think we should allow non backer streamers and others to promote themselves freely here in General Discussion. Having people who have not backed the game and are not a part of this community come here and, with their first post, promote themselves playing the full game is crass and inconsiderate, both personal qualities I'm sure go a long way in building a professional streaming career. But Perhaps it wouldn't be a bad idea if they could have their own subforum. Those interested in watching them can find them and the rest of us can continue to use General Discussion in peace. http://forums.obsidian.net/topic/71447-twitch-pe-themed-stream/ Not to single this dude out but it is a perfect example: first post here and it's an advert for his stream. No thank you.
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