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Showing results for tags 'Hunter'.
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Hi It was a long time since i been here, acording to new update there will be some nice crafting system. So for example if we create a magic sword in normal D&D games if we sold it whe have only 1/2 his total price. But thats not the worst, i somethimes think "beside world saveing" is my character realy ably to think for his own, for example a normal character beside being only hope for humanity he whoud like to ave some gold and some place in the world. I think that idea of small economy i wery good thing bt what is this "small" ecenomy i mean incomes and out comes, are party need money, need food, need some influnecne (gained by money) in the world. I played two games in with i realy like those things, it was fable 2 (jobs, and owning) and eroge kamidori (shop menagement). For example we can buy a shop and create some weapons and our clerk (not sed party member or hired one) will sell it when we are exploring dungeons. Secondly and idea of part time jobs like woodcutting gives some "life" into world, for course this tpe of jobs still requerie some animations but it also coud be done NWN type of style when you don't see animation and only tekst "a 5 pieces of wood was cut" etc. what are your opininion ?
Not so big issu but what do you think about renameing this class ? Im for it becouse when i hear "Ranger" the first thing that somes to my mind is coockies or helping turist in mountains ... monster killer, troll hunter more like insted of thypical D&D "forest potector" sound more cooler and propably will be more interesting ... Expecionaly if Hunter can don't give **** about animals or forest ( not like druids ) ... That can be interesting character ...