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Found 3 results

  1. Hi, I want to change the limit for the amount of custom adventurers you can hire (currently set to 8 in vanilla). I found the script that sets this value and I am able to read it with some free software that can decompile it, but I am unable to change the value and save or recompile the script to make the adjustment I want to make in game. Is this at all possible? If so, how do I do it? (PS: sorry if this is a noob question, I'm new to modding scripts)
  2. Ok, in an effort to use the story companions on a P.o.t.D. {Pillars of the Damned} run, and edit their base stats the following has already been fully explored. NexusMods: Replacing the companion_blank.unity3d files in the objectsbundle folder, works up until you expect the companions to actually walk and such. They become virtual versions of mini-kharakter-statues that some gamers use while playing tabletop games. That is their animations completely fail. Reddit: This process works up until the step of hitting "Import" with the companion_blank.unity3d file loaded in U.A.B.E.
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