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Showing results for tags 'adventurers'.
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Hi, I want to change the limit for the amount of custom adventurers you can hire (currently set to 8 in vanilla). I found the script that sets this value and I am able to read it with some free software that can decompile it, but I am unable to change the value and save or recompile the script to make the adjustment I want to make in game. Is this at all possible? If so, how do I do it? (PS: sorry if this is a noob question, I'm new to modding scripts)
Whenever you dismiss your custom made recruited adventurer in your stronghold, they lose their voice when you recruit them again. Happened to both of my custom companions Is there a workaround/fix for this?
Adventurer's MOBA Hall
Osvir posted a topic in Pillars of Eternity: Stories (Spoiler Warning!)So this thought totally came out from nowhere. MOBA styled fights, Faction vs Faction. Perhaps becoming your own Faction, sending out soldiers against other Factions. Warfare! :D Anyways, I'm ambivalent (other form of "idrc") to the idea and curious what others feel (I really like the DOTA level in Warcraft 3: TFT with Pandaren, the Blood Elf and the Naga), top-down isometric really works so well for the LoL/Dota stuff. There could be a dungeon that just pumps out goblins at you, and you have to fight your way forward (minor, weak creatures, at a point when your team/party is stronger~higher level). Similarly, taking the idea, fighting a blizzard that blows you away unless you "do something" to press forward. With objective experience, you'd get the experience at the end of (When Goblin King = Slain). Thoughts?