Well I just got my Computer Gaming Monthly today and I read their exclusive on KOTOR 2.
I have to say I like what I heard from Obsidian and it looks like Obsidian is going to make a name of itself once this game comes out. Kudos to Obsidian.
Now here is my problem, the article says that Obsidian has an "if it ain't broke dont fix it" clause when it comes to the combat system, which makes sense cause the combat in KOTOR was fun. I have to say however that you cannot in any way break something like that, and even if it is good it can always be improved upon greatly. Not to mention that the older it is, the worse it gets.
But I will not whine about this decision, after all if you had to recreate a combat system then it wouldn't be set for release in Feb 2005, which I like. Any way the article said you are going to "vary" the attack animations so you dont see the same thing over and over which is a great idea, kudos to obsidian again. You will show your progression from padawan to master in the way you fight so the better you get the better your combat animations look, which again is an awesome idea.
Here is where I come in, I feel that the combat system never made KOTOR look as realistic as it could have, so I am simply going to suggest that the following be done to "enhance" the current system:
Dont make feats like flurry, critical hit, or power attack. For one, you never have enough feat points to master them all, and all of them except maybe flurry where useless.
Make combat, specifically lightsaber combat, seem more real-time instead of turn based, no matter how hard BioWare tried I could still see the "turn" part of there system which definitely took away from the experience.
Last, but most definitely not least, make feats that give you certain lightsaber styles--such as the one you see Malak using in KOTOR. I would also like to see a curved-hilt lightsaber style(which, of coarse, requires a lightsaber with a curved hilt) that you saw Dooku use in Episode 2, that by far is the coolest thing in all of Star Wars, in my opinion. I would also like to see Obsidian come up with their own special lightsaber styles.
You can do all of this without creating a new combat system, so at least give my ideas a thought. Other than those I have no other comments to make regarding this.
Anyway, good luck Obsidian, I know I wont be dissapointed.
PS: I am not sure how you feel about this but would you also comsider making the game moddable? Even without tools, or even a clue, KOTOR 1 has a huge modding community. And of coarse this would make more people buy your game....