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Still dont get it. If it sold $4m (even if part of it was investors (not half of it by the way)) it still made a lot of money in a niche market. If I recall correctly it made more than double of what POE did in the campaign (even discounting the investors). If we are talking about a niche market (number of players are low/restricted) then we might assume the majority of it backed the game in the campaign since it made more money than POE. If the majority of the player base already backed the game, sure it will sell less afterwards...
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It amazes me how ****ty the patch system works in this game. They should learn from Blizzard. Donwloading close to 10gb every time a patch goes wrong is a pain in the ass
- 42 replies
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- Pillars of Eternity
- The White March
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The patching nightmare again... Pillars of Eternity: The White March - Part 1 patch log File not found (for patching): C:\GOG Games\Pillars of Eternity\PillarsOfEternity_data\assetbundles\prefabs\objectbundle\construct_flesh_armor.unity3d
- 42 replies
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- Pillars of Eternity
- The White March
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Gunnar.Maluf started following Update 2.03 is Live
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Update 2.03 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
There has been two versions of the GOG installer for the Linux version of 2.02, if it’s the same for the Windows version and you missed one, I guess you’re stuck re-downloading the game...Sorry for that, please don’t shoot the messenger Well the terminology confuses me to begin with - what exactly is the "installer" they are talking about? The only installer I can find reference to is attached to the GOG downloader - I have made every update so far from 2.01 to 2.02 and now the only option shown is 2.03 (there is no longer any option to get previous updates) and why would one of the patches work while the other says I have the wrong version?????? Meanwhile I have the DVD version installed on my laptop and it's stuck on 2.01 with no access to white march so I'm beginning to feel a bit annoyed... I have the exact same problem. Did you find a way to fix it? By the way, in the previous patch you got someone else's file to fix a issue while upgrading as well? I did...maybe you did too and this could be why the patch doesnt work. -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
vv221, they could have a base version for which all following patches would be built on and earlier versions forgotten. Let's say 1.0 is the base version. So we would have the patch file upgrade till they mark the next base version. If in this example they remarked the next base version to 1.06, then after that someone would only be able to download the vanilla game in version 1.06 and the patches wouldn't need to have information prior to 1.06. In this example, we would have 2 patch files available: one that upgrades from 1.0 to 1.6 and another one that upgrades 1.06 to whatever comes next. Although we have two files, as soon as the second file is made public the first one will not be needed anymore. This way the patch file would have all patches in one file and they could keep track of it's size. -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
Yep. Like that idea too -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
Note that Gog's galaxy downloads gigs for each patch we have so far. Also note that huge patches are not a problem for some games ie Batman Arkham Knight -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
Well, if that happens then you would have to agree that the game shipped in a ****ty state. Patches are not the norm, they are the exception. If we end up patching the whole game then I would not buy anything else from such a company. That's not the case with pillars however, all patches so far were small. My only complaint is about how patching is done. -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
The way I see it, the gogs patching system as is today is not professional. I don't know if it's gog or obsidian to blame. I fear it's obsidian's fault since they are the ones that compile and distribute to Gog all files/patches. All needed files to patch from any version to any other version, expansion or not in one file. That's the correct way to do it. -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
And download 6gb with every new 200mb patch? Nah. -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
Wrong. No mods or console use or anything and my patch installation had missing files problem. If you’re using the Linux version, please open a thread about this in the "Technical Support" subforum and I’ll try to help you find what got wrong.If you’re on Windows or Mac OS I won’t be able to help, I know nothing about these. Windows. -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
I guess you won’t have any problem as long as you don’t install mods on your game. I wouldn’t be surprised if all the people having problem with "manual" patches have modded their game at some point prior to trying to install the patches. Wrong. No mods or console use or anything and my patch installation had missing files problem. -
Update #101: Update 2.02 is Live
Gunnar.Maluf replied to BAdler's topic in Pillars of Eternity: Announcements & News
I already got the file you provided. Thanks a lot, Oralaina! Also noticed loading time improvements! Great job, obsidian!